Cold War Update Mega Thread! Discuss here!

Festivus

Approved user
Joined
May 19, 2016
Messages
268
Troop donations are still messed up. Not resetting after dumping. I thought this was supposed to be fixed?
 

LordAnubis

Approved user
Joined
Nov 27, 2016
Messages
534
lvl 220 is fine medium to go cwa. im at 190 and with double library slots it wont be a problem reaching that in a couple of weeks hitting low time library research and some building & troop upgrades
 

TheOneLeggedOne

Approved user
Joined
Apr 25, 2015
Messages
211
Cwa

i am Global age and have just been attacked by a Cold war age, is this going to be the new Norm ??? Was possibly Korean based...
probably a cheater as most of the Asian based teams are...
 

SiuYin

Approved user
Joined
Jan 25, 2017
Messages
540
come on, I am almsot 210,but still need 2 or 3month

190 could take you six.month if you dont buy any crown
 

SiuYin

Approved user
Joined
Jan 25, 2017
Messages
540
come on, I am almsot 210,but still need 2 or 3month

190 could take you six.month if you dont buy any crown
 

Persia

Approved user
Joined
Jan 31, 2017
Messages
274
Well that is a statement based in nothing but empirical evidence and generalisations. This is just a bug that allows CWA to attack GA players.
 

Master Contrail Program

Approved user
Joined
Oct 1, 2016
Messages
350
I was 186 when I went to global in June. I upgraded my offense, some key defenses, library work then went to Atomic during Summer of Ages. Since then I've upgraded most of the offense I use, maxed one factory, my airstrip, fort, both bunkers, alliance gate, wonder, embassy, barracks cleared most of my forests, done a bit more library work, and maxed a few defenses. I'm at 203 now.

So......good luck with your few weeks window.
 

Persia

Approved user
Joined
Jan 31, 2017
Messages
274
Eh, 180 would be fine since you don't have the road upgrades you do up to IA. Right now I am 139 EA, and if I do my Industrial roads as soon as I hit IA, I'll probably be at 150 and thus I can rush myself up to AA. Then it'd probably be a few months before I'm able to reach CWA if I were rushing and the limit were 180.

Pretty sure you can be in Industrial and 180, just high-tier industrial. Kind of like how I've spent way too much time in EA and I'm now at a level where I could be a low global/mid-tier industrial if I had not focused so heavily on uni and maxing as a whole

My opinion: 190-200. 220 might be overkill.
 

MSS-Gaming

Approved user
Joined
Feb 28, 2017
Messages
168
Decoy lag is almost completely gone for me, it is only slightly noticeable when I have 3 decoys active at the same time. Amazing work guys. :)
 

Manifesto

Approved user
Joined
Sep 26, 2016
Messages
1,920
It's surprising to see nexon has left Atinyfish in the game, his cheating is legendary.
Anyway, those new howitzers look great, I'm thinking I need to get them!
Planes still take plenty of damage, nothing new there. :(
 

Patrick Bardet

Approved user
Joined
Jul 31, 2015
Messages
55
yes I agree, this will limit the rushed bases, especially for wars, where low level players have max attack, which create some imbalance in the matchmaking.
 

Lord P

Approved user
Joined
Aug 18, 2016
Messages
44
I’m disappointed about the Cold War library updates to be honest. Industrial plastics and economic stimulus could have been rolled into one branch - having two whole branches to slightly boost your economy feels like the devs just ran out of ideas. Advanced ballistics is fine, a new unit needs some buffing I guess. Rocketry is super disappointing - the silo hasn’t been out long enough to see the long term benefits/problems of it in its current state, so to buff it and make it stronger so soon is just crazy.

How about something useful like “International Trading”
1. Increase storehouse capacity by 3
2. Increase chance of getting NTGs by 10%
3. Increase storehouse capacity by 3
4. Increase chance of getting NTGs by 20%
5. Receive an extra NTG whenever NTGs are awarded in battle

or “Strategic Command”
1. Barrack troops retrain 10% faster
2. Factory troops retrain 10% faster
3. Tactics retrain 50% faster
4. Aircraft retrain 25% faster
5. General’s cooldown 50% less
 

Saruman the White

Approved user
Joined
Nov 27, 2017
Messages
527
Actually there is already another post with exactly the same concern. Anyway, I'm going to answer in here, too. I'm completely against everything limits someone's strategy either good or bad, thus against the limit of XP towards Age advancement. I consider 220 level for CWA as insane! Should someone wants to rush to CWA with low XP? Why not letting them do this? They are going to both enjoy the benefits and face the consequences of such a move. We should be free to play as we see fit, not as NEXON suggests or the high level players want to. I state this again, going to CWA with low level will retribute you only raids after raids and you're about to struggle gathering not only just oil, but food and gold also. But still someone desires this for their bases? Let them go for it, why not?
 
Last edited:

lukeminikoski

Approved user
Joined
Oct 21, 2016
Messages
23
Theorically, It should be 250, cuz the fucking AA top upgraded base were 272+, so stop crying like a baby.

Buy crown, upgrade every bulding, including farms and caravans AND roads. Make a sheet, study the game and grow up.
 

SiuYin

Approved user
Joined
Jan 25, 2017
Messages
540
It is no point to vote. obviously there are always some people above 220 selfish enough to vote for high threshold
 

Blacknife686

Approved user
Joined
Jan 4, 2016
Messages
322
If the CW attacking GA is deliberate, maybe that's why they made the Silo available at that age, to give players a viable option for defense?
 

KniferX

Approved user
Joined
Sep 22, 2016
Messages
186
Good luck protecting that silo with low level SAMs and GA air defenses against supersonic fighters.

And this is assuming full GA defenses, they're not gonna be fully developed for months for new GA players.
 
Top