Recent content by Longbow1

  1. Longbow1

    Elephant Archers, again!

    Ever since the introduction of the ridiculously overpowered elephant archers, the number of players refusing to participate in wars any more has been steadily increasing. For the most part, wars have deteriorated into grossly mismatched slaughters by those alliances who somehow "miraculously"...
  2. Longbow1

    War - Alliance with an 0SH tag in their names.

    https://forum.nexonm.com/forum/nexonm-games/dominations/ideas-feature-requests/620158-world-war-change-suggestion
  3. Longbow1

    World War Change Suggestion

    Many people/alliances like the current World War system just the way it is, but the numbers that do not are growing rapidly. There is no question that the wars have become, for very many alliances, a "pay-to-win" (or hack-to-win) system, where "rich" or cheating alliances use maximum numbers of...
  4. Longbow1

    One more airstrip

    I don't think we really need another airstrip, but we definitely need the training blessing to apply to the airstrip as well!!! It take way too long to train planes!
  5. Longbow1

    PLEASE change the alliance membership filter!

    This has been asked for before, but it is even more needed now. Please change the alliance membership filter from a Minimum Medal requirement to a Minimum Game Level requirement! Medal levels have become increasingly meaningless in this game over the past year. Someone's medal count has...
  6. Longbow1

    Marco Polo

    Please give us the option of planting landmines under Marco Polo's podium so that we can blow his worthless butt and deals up when he shows up at our camp!
  7. Longbow1

    New Building Suggestion

    I would like to see you add a Financial Exchange building where we could deposit large amounts of resources and have them converted to a different resource after 24 or even 48 hours. Example: We donate gold or food and after 24 hours we can withdraw oil in their place! Maybe something like...
  8. Longbow1

    Gifting of resources.

    I'd like to see the ability to give away resources to other members of your alliance. That way the top members could help lower members progress faster and boost the alliance. I would suggest it would be good to be able to give away food and gold in 100,000 blocks at a time, and oil at 2,500...
  9. Longbow1

    World War Replays - Beta Test (6/13 - 6/27)

    We are really liking these war replays. It lets the more experienced players review and coach the less experienced guys on their attacks and how to improve. However, the downside to this is that by allowing everybody to view everybody elses attacks, it allows your opponents to preview earlier...
  10. Longbow1

    NE1 Alliance now looking for members who want to learn how to War!

    NE1 Alliance is a new alliance, made up right now of all former members of a top 50 alliance. We are now accepting new members (level 100 minimum to join) who want to join a proven team and learn how to win wars! We are a very friendly and helpful group who chat, donate troops freely to one...
  11. Longbow1

    Drop effectiveness of Combat Engineers against top level walls

    Considering the HUGE amount of time and resourses necessary to obtain level 15 walls, it is absolutely ridiculous that a single combat engineer can run up and blow a huge hole in them! You keep "nerfing" the strike fighters and making them weaker, you definitely need to do the same to the combat...
  12. Longbow1

    Drop Medals Feature

    What percentage of attacks every day are nothing more than a single troop drop followed by an immediate surrender just to drop medals?! It has to be a significant number just based on my daily defense numbers. I gain anywhere from 300 to 900 medals every single night when I'm offline, just from...
  13. Longbow1

    Mk3 Strike Fighter weakening!

    Why does it seem like you've greatly weakened the Mk3 Strike Fighters?! They are dying like flies now! It's like you've removed all the fighter upgrades from them!
  14. Longbow1

    2nd Factory Upgrade Incentive

    Right now there is no reason to upgrade the 2nd factory and everyone leaves it at level 1. How about making it worth while to upgrade?! Once someone gets BOTH factories upgraded to level 6 how about increasing the army limit by 10 troops! 165 instead of 155!
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