I just can't imagine the design logic behind this NTG update. Some NTGs were hard to come by because their corresponding nations are so bad hardly anyone ever picks them. Japanese, Korean, Greeks. So now I finally find a Japanese base, I attack it, and I get a most available NTG that I'm already...
I'm sure others must've requested this before. It's easy to implement and would make donations a lot better.
Sleep or Guard modes for Castle/TC. That way we can decide if generals/donations would spawn on defense or not.
Going off for 15m and coming back to dead generals before a war attack...
Saw this in the game. It means they're not planning to "optimize" game performance to cater for more players.
Only the most recent or powerful devices run the game lag free; and they still have occasional minor lags. Unfortunate.
Us: SA/276, SA/255, CWA/238 3CWA(220s) 5AA (200s) 2GA 2IA
Them: DA/326, DA/322, DA/295 4CWA 2AA 1GA 2IA 1EA 1GP 1Classical
Search time: 1h30m (After 2 restarts, each lasting 2h) - Glory: 20K v 21K
Enemy #1 has max DA offense, and near-max DA defense.
#1, #2, #3 have max DA offense and very...
The matchmaker is still far from fair. Some of the biggest features of the game aren't even included in war weight.
War Museum (especially Space Age) is not factored whatsoever in war weight, resulting in mismatches between teams where #1 in one team could have (+85% All Defences Dmg) in...
This topic is directed towards BHG developers. I hope this could help them fix the lag problem ASAP.
Since update 7.2+, many players have been suffering from (game lag) introduced by the update. Low FPS, freezes, and FPS drops are now common during regular game play, battles and more...
I would like to report a rare, really unfortunate bug, hopefully you guys can fix it easier/sooner that way.
I have an Industrial age town. I use 2 different Android devices to play it on, at different times/places. I met a bug that made me unable to play anymore.