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  1. LuSt

    Optimized Video Rewards

    “Limited Time” sounds like you’re testing the results/participation. Ads = revenue When it takes 8 minutes of ad watching to obtain the final reward (typically the only one valuable) I find myself not interested in wasting the time. So I don’t 🤷🏻‍♂️ Now I understand not everyone has that...
  2. LuSt

    Update to World War Glory Matchmaking

    Any chance to make more parameters? Example: 25,000+ 20,000-24,999 15,000-19,999 10,000-14,999 1-9,999 A 5,000 glory pool would help keep wars more reasonable and still have plenty of alliances participating. Just at a glance top 100 alliances begins at 25,500 glory so roughly 125 alliances...
  3. LuSt

    New War committee bonuses?

    Any chance we can get more variety in war committees? It’s been the same committee bonus since it was introduced and I love the fact new councilors are coming out but would also like new committees to come out along side them. Help bring more variety to bonuses and possibly make other attack...
  4. LuSt

    March Legendary Token Calendar

    @Harlems369th QOL ❤️
  5. LuSt

    do factory troops need a boost like barrack counterparts

    Would love to see Tactical Helis buffed or reworked and become a viable option. Agree with zooks and MG needing some love. Maybe give infiltrators reduced attack speed.
  6. LuSt

    Cheaters/Bugs/Hack ???

    Considering gaining resources is based off multiplayer attacks and not war attacks I dont see how your viewpoint applies to the conversation in that aspect. Paid to win drones as I suggested along with other pay to win stuff isn’t typically used for multiplayer attacks and resource gather. If...
  7. LuSt

    Cheaters/Bugs/Hack ???

    I think the confusion lies in your terminology. Can you specify what you mean by “tactics”? Typically tactics refer to War Tactics (protect, sabotage, etc) or Troop Tactics (TT), but I think you just mean the troops themselves from barracks/airstrip? Something to keep in mind is that attackers...
  8. LuSt

    Cheaters/Bugs/Hack ???

    I’ve always argued for stronger defensive bases. Even made numerous YouTube videos showcasing how ridiculously easy it was for attackers to clear 3D. I will say though… you can’t complain about every meta composition. It reminds me of when everyone complained about Ike’s range being too...
  9. LuSt

    Coming Soon - Temporary Artifacts

    Just a quick thought… defenders will be able to stack tower stats ridiculously high while attackers can only reduce by -85%. This will apply inversely as well. Currently attack heli damage can be capped around 225% with museum and councilors, add in 3 more temp legendaries and you’re looking at...
  10. LuSt

    Coming Soon - Temporary Artifacts

    Over the course of the past 6 months the sales team has transitioned into a “Gacha Game” with all the chests and packs. A year ago we were offered various weekly Legendary Artifact sales for a specified amount. You could even request a “just for you” sale for any Legendary Artifact you wanted...
  11. LuSt

    Coming Soon - Temporary Artifacts

    So many long term QOL improvements and existing game aspects that need attention and can be utilized as a source of revenue. Instead of focusing on making existing aspects better for players it’s like developers have ADHD jumping from one project to the next, never quite finishing what they...
  12. LuSt

    Coming Soon - Temporary Artifacts

    For example… Useless Troop Tactics and Councilor packs available for free in top row, compared to “higher tiered” Troop Tactics and Councilor packs available for money. This will be the same business model Temporary Artifacts follow.
  13. LuSt

    Coming Soon - Temporary Artifacts

    I’d really like to believe this but more likely than not very rarely will the “higher tier” temporary artifacts be available for free (similar to how Troop Tactics, buildings, and directives are currently offered- rarely given and in low quantities). This is a re-rollout of drone directives in...
  14. LuSt

    Helis Nerfed due to major error

    ya know… If it was an isolated incident I’d agree with you. Unfortunately, the game has been and still is riddled with errors like this and worse. How many more of these errors are there that we have no clue about until we accidentally stumble across them?
  15. LuSt

    Helis Nerfed due to major error

    Welp… that settles it than, the description that has been in the game for the past 5 years has just been completely misleading and wrong 👍 thanks for clarification
  16. LuSt

    Helis Nerfed due to major error

    This is a possibility, I’ve been told Helis are not performing as well in world war so I ran this test. Considering the recent issue with paratroopers and transport deployment times that was caused by the library book not working my assumption is that this book is also not active.
  17. LuSt

    Helis Nerfed due to major error

    I will reiterate… “increased damage against defensive buildings” any argument about stats and numbers are invalid when the same damage is being done to defensive buildings and resource buildings.
  18. LuSt

    Helis Nerfed due to major error

    I mean… regardless of how you or anyone wants to interpret it… the damage output should be increased against defensive buildings. Pure and simple, no argueing that. When it does the same amount of damage against a defensive building as it does a resource building it’s clearly not working.
  19. LuSt

    Helis Nerfed due to major error

    @Harlems369th I was asked by an alliance member to look into this because something didn’t seem right. Based on some tests it seems library research: Rotorcraft is broken. Please view the video provided. As a side note this is one of many reasons I have stopped playing and let someone else...
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