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  1. jmemira

    War Base that can't be beaten (or even attacked)

    I will add that we will not hit your iron age base #25 unless we have clearly won the war and then in the last minutes will do so for the alliance xp.
  2. jmemira

    War Base that can't be beaten (or even attacked)

    I think Rough Diamonds experienced the same thing in a war they were facing. Our player Danites has been completely locked out of the game for seemingly no reason and has been trying to get back into the game frantically but to no avail. He has done everything possible, including emailing...
  3. jmemira

    Is there any proof that the 'processing rewards' ever actually show up?

    I've always received my rewards but yeah, sometimes they are delayed. If i restart they sometimes all come up but even if it's a merc contract or trade good shipment it still pops up with the notification
  4. jmemira

    April 2017 Design Spotlight

    Nobody is going to use the other tactics. If it was like the coalition changes: people weren't using them, so they changed it! but that actually made a difference, made the game more fun and interesting (as you have to decide which coalitions to upgrade and activate (depending on the goods)...
  5. jmemira

    April 2017 Design Spotlight

    I'm sorry, but one of the best things about this game is that you can play it in so many different ways, using different nations, compositions, upgrade, and drop strategies. Now we are being faulted for using one that works well for us? If you don't like that people don't use the first aid or...
  6. jmemira

    March State of the Nations!

    Now we have an increase in tactics space for betrayal, protect, and sabotage from 1 to 2, the only tactics that can help a team like ours who goes against sandbaggers with max atomic offense constantly. This whole update seems to be geared towards helping sandbagging teams and incentivizes it...
  7. jmemira

    March State of the Nations!

    this incentivizes sandbagging even more imo!
  8. jmemira

    March State of the Nations!

    I am very concerned about this average time component to perfect score stalemates. This gives yet another advantage to the sandbagging teams we see in war, with 20-25 max Atomic offense and 5 Iron/Classical age guys against our team made up of multiple ages and multiple levels. For us, it is a...
  9. jmemira

    “The Road to Better World War Matchmaking” aka Sandbagging!

    Well said, still waiting on literally ~any~ changes/updates to this.
  10. jmemira

    Ten Bars Club

    we just get here and you are putting us to work already! smh
  11. jmemira

    Zulu Kraal Questions (for those who have claimed theirs)

    It's like the wonder tactics like Blitz or SOTG, except every six hours. if you don't use it you lose it basically. really fun to waste in MP between war necessity though, claim it when u have a week to play and want to loot a bunch.
  12. jmemira

    NTG Option in Daily Dock/Victory Chest

    A feature I would really like to see put in is the option for National Trade Goods in both the victory chest and the daily dock bonus, even if it's only available in higher medal leagues. With the addition of the embassy/coalitions later in the game, and this latest update which made upgrading...
  13. jmemira

    Event army cards are considered tactics??

    i think the point is that there is now a maximum number of troop cards you can bring into battle/have on defense, it's still only 4 maximum. I am not sure what you mean by considered a tactic, mine show up in my stronghold.
  14. jmemira

    War Matchmaking all over the place

    I don't mind waiting for a war match at all, especially because facing several sandbagging teams in a row can be super demoralizing for the team, a depletion on trade goods (NTGs and otherwise) and requires a level of planning and presence that not all members can maintain while keeping a...
  15. jmemira

    Coalitions Improvements Design Spotlight

    I actually like this new aspect, and am very excited to see these better coalitions in action! Yes, NTGs are hard to get, they should be. The bonuses coalitions give you in war are becoming better and better and the cost of level 6 coalitions (16 NTGs) _should_ be high. It means players will...
  16. jmemira

    Coalitions Improvements Design Spotlight

    yep it does!
  17. jmemira

    50% QV in war as Koreans in Atomic

    Actually, in atomic, 2 demolition is no longer viable to take out forbidden city. With research it can have up to 8000hp, we will see what an upgraded demolition can do in the next update but currently it is no longer possible, even with max uni research and coalitions.
  18. jmemira

    February State of the Nations!

    I think for many alliances, like my own, it's not about the glory points or even the loot (with the cost of training generals, tactics, and my army - even if they survive - i barely break even especially on oil). It's about having fun in wars, and when you face an opponent with 20-25 atomics and...
  19. jmemira

    February State of the Nations!

    I think they are defining sandbagging as purely inactive accounts, it's easy to log on once a day or once a week with your iron age secondary account and harvest your camels or clear a forest, you're then an active member who never has to advance ages or make any attacks! The glory penalty was...
  20. jmemira

    50% QV in war as Koreans in Atomic

    oh no idk how i can give up my protects!! thanks, I will try this. Yeah, I'm not sure its feasible for Koreans but some war bases would be a lot easier if i could do this
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