Search results

  1. K

    First thoughts on the museum?

    It has the potential to give offense a bump in comparison to defense if I'm looking at it correctly. That said, the fact that I'm not sure I understand it means it's an overly complex system for a game like Dominations.
  2. K

    What's the solution against army of HTs from the genius devs team ?

    Considering the 1 million+ oil investment in HT raiding, and more than a year doing Leonardo research, I'd say they're fine. HT raiding is highly effective vs lower level or lower age bases, but is incredibly poor against stronger defenses. A full retrain is 16,500 oil meaning high end bases are...
  3. K

    Which nation do you think is really missing from our game?

    Given that the game is going to the Space Age (and beyond..... apparently) I dont see how adding anything except Americans and Russians makes sense.
  4. K

    Museum timeframe?

    TinSoldier a design spotlight to get some basic info out is a good place to start!
  5. K

    2,500 crowns for $0.99

    As someone who took advantage of the fiasco, I'd still like to see all all of the crowns that haven't been used refunded. Rolling back progress would really piss me off considering the amount of raiding I've done, and doesn't seem particularly practical from a programming perspective anyways...
  6. K

    To cheating scumbags of Solidaritas.

    Don't blame you for being upset, I'd report the players cheating and take it up with CS. That said, don't expect much.
  7. K

    Level 10+ Alliance Perks

    I'd like to see fruit trees and gold mines cost 1 worker personally, lower worker cost on hunting all animals as well while we're at it.
  8. K

    Easy to ban: All players with maxed out CWA walls are cheaters!

    I can reliably raid between 12-20 million an hour with HT hits at low medals depending on how lucky I am with high value bases. Considering that a lot of people had extended amounts of time to play over the holidays, it's completely reasonable that many of the players with CWA walls are legit.
  9. K

    Abundant bases

    Production needed a boost for player retention. Keep players active and they'll spend money, the inactive account purchases nothing.
  10. K

    Thanks for "solving" our problem BHG...

    To be clear, the most frustrating part of the entire process is the complete lack of communication on Nexon's part. If for some reason glory can't be restored then fine, but the players need to be informed. Currently, the silence is painfully deafening. I'd liked to have seen some sort of...
  11. K

    Latest BigHuge Robbery: Give us back OUR 833 glory or 192 troop cards

    Any electronic game is prone to bugs, that's not the issue. Bugs can be taken in stride, reported to customer service, and hopefully be resolved promptly. Poor customer service and the inability or unwillingness to fix situations that arise from those bugs however should not be taken on the chin...
  12. K

    Latest BigHuge Robbery: Give us back OUR 833 glory or 192 troop cards

    We aren't a big spending alliance as a whole. We have a few members that occasionally buy troop cards, but as a whole we do our absolute best to maximize every card we get, fill strongholds only when needed, and use every flipping Ruby available on troop chests. Categorizing Prodigal Thieves as...
  13. K

    How do you feel about the upgrade time?

    For there to be a healthy player base in the later ages, times need to be cut across the board, and by a large amount. I voted for 50% because as additional buildings and ages get added, it still takes a significant time investment to catch up, and if players don't have a reason to log in then...
  14. K

    Generals need a boost against heavy tanks

    Generals may need a bit of an overhaul, but not against heavy tanks. There are already a plethora of ways to deal with them, including fighters, bazooka's, shooters, tank destroyers, and APC infantry to a lesser extent.
  15. K

    Most Important Defense?

    Tank depots and it's not even close. Spawning (2) 22k hp tanks every 16 seconds, assuming Acropolis and no* Saladin, is enough to stall many poorly planned hits, particularly in mp. If you assume max Saladin those tanks are roughly 28.5k hp, and spawn every 12 seconds. The amount of extra hp and...
  16. K

    War Base that can't be beaten (or even attacked)

    We're always up for a no cards used war!
  17. K

    War Base that can't be beaten (or even attacked)

    Vixen everything Mira said, Danites has sent in 2 emails without a response thus far so we're at an impasse until customer service responds. As a sign of fair play we won't be attacking your #25 iron age base btw.
  18. K

    Why do you guys still war?

    My alliance wars because it's what ties us together. Raiding becomes very rote after a while, drop medals to stay in whatever range let's you loot efficiently, and spend time at it. Wars on the other hand offer the chance for true teamwork. Get bases filled, donate to strongholds efficiently...
  19. K

    WW Miracle: Watch This BHG (You'll see how you are making disappear 5 stars)

    100 crowns for that bug is an effing joke. To be perfectly honest if you are going to rob an entire alliance of a victory due to a bug, and that alliance has sunk a lot of collective resources in to a war, then *every single member* deserves compensation, and significantly more than 100 crowns...
  20. K

    Conisdering a nation switch. Need advice

    I think British are the most forgiving nation currently, with a good unique bonus and the best unit in the game. Korea and Germany have at least as much overall strength but are less friendly to play as. The French are an amazing mp choice to farm with, but fall short of the big 3 in war...
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