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  1. D

    factory and airstrip boost

    the extra factory just gives you extra training slot and the airstrip at a certain point makes it irrelavent to upgrade. they need a sort of expertise for both those buildings or for factory each one give 5 extra troop space and an expertise boost for the factory troops
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    do factory troops need a boost

    i think some have fallen off and some need a rework like they did a facelift with the barrack troops. machine gun: reduce their troop space to 2 and perhaps their range by+1 in later ages tactical helis: they need it the most. bazooka: reduce troop space by 1 and range by 1 again in a later...
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    burg al arab and taipei 101 effect swap

    taipei 101 and the burg al arab should have their effects swaped. cause the burg al arab is in an oil rich region but has nothing to do with oil and the taipei 101 is the tallest building at its time and with its tension with the prc spec ops are a must😅
  4. D

    what do you want for bookcases regarding state of offense and economy

    they got a defence one but a state of economy and state of offense one is "missing". what do tou want for those bookcases and any future ones? i put it here over ideas and future requests cause i got no ideas for it
  5. D

    bomber and plane hp

    the biplane has more hp for a 1 space aircraft thats dast moving but the bomber is slower with less hp. so should their hp swap so the plane are a bit feail for faster speed and bomber are slow but durable or are they fine the way they are?
  6. D

    stronghold donated troop tactic change

    people can donate automated age tactics to any base to make it impregnable to compensate for shoddy and rushed defences but thats gets very annoying and makes people bot think about defence to me. my change to the system is that you recieve tactics with a 1 or 2 age difference between them so...
  7. D

    legendary arrifacts modifyers

    some of them only have single number modifiers at 6% or even 1%. for all artifacts they must have at least 11% as the bare minimum (your paying money or tokens so make them like that)
  8. D

    is the Treasure dock Relevant these days

    The treasure dock ( bottom left with that popup u click that popup everyday) with the day passes for money... is it worth it these days or a waste cause you get bombarded with offers now and these passes for event (to me) make it a waste and should go away so should it be gone?
  9. D

    council bookcase 2

    I made a post about it a while ago and now it has changed a lot and hence a new book case to reflect these changes (make them less broken than the old post) the first 3 chapters focus on increasing odds for the bronze, silver and gold packs taking 1% out of the highest odd and putting it in the...
  10. D

    what do you want for the museum

    museum loadouts are a done deal as per the looking ahead post. but the council is getting a new card every month and possibly more comittees which leaves the museum the most bland feature by comparison. so what can be done to invigorate it more? for me: an extra legendary slot and another one...
  11. D

    uni leader idea 2

    cause my council bookcase and uni leader post got some attention and the updates change how it's panned out for refrence here. https://forums.bighugegames.com/index.php?threads/uni-leader-idea.28960/ - unileader...
  12. D

    what should the archive do now?

    the update made upgrading it largely irrelevant in upgrading (aside from aesthetics) so what could it do now. like the manufactory configure to produce a wall manual, ironside manual or crowns (small trickle) or a speedup chest ( each upgrade makes the manuals speed up faster, speedup chest...
  13. D

    manufactory qol.

    the industrial age manufactory has a ofline capacity of 100 and stays that way. id like it if when you upgrade it the offline capacity increases by 100 per upgrade. fully upgraded it is 500 offline capacity for a single material and all 4 slots of say carbon will give 2000 in automated age
  14. D

    University times

    Since you are listening with lowered times update... would you extend this to the university with lowered citizens and mostly times. one way to fix this is instead if each tier increasing in time where it goes up to 10 days for the next level keep it the same as it was in level 1 so the...
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    castle and parliament needs munitions

    the parliament makes laws and becomes a garrison with a 10 range cannon becoming a defence building ( ive said in a post it needs a big hp boost to make it viable) the castle holds general and is a giant tower with more hp. a garrison of sorts that shoots loke the parliament hence a defence...
  16. D

    castle general spawn radius

    please make it back to normal
  17. D

    do factory troops need a boost

    seeing the manudactory out... the munitions make the barrack troops stronger than the factory troops and they need some buffs to make them more viable. machine gun: its outclassed by the rifleman (the muntion give riflemen +1 range making the british ones mini cannons). they need a boost in...
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    coalition troop need buff

    for defender coalition mixup their spawn pionts and give them a big boost in hp, dmage like barrack troops in industrial and give them more movement speed (defenders only) chariot archer and toa (egypt and maori coaliton troop respecrively). need more movement speed, hp and attack in industrial...
  19. D

    does the parliament need a hitpoint boost

    in the industrial the parliament has only 5000 hp and only gets 1000 more in global... for a defensive building (once laws are done or level7) it doesnt scale well. it needs a quintupple increase of hp (5times) so on industrial it has 25,000hp. and it can fare more better as its upgraded every...
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    parliament and missle silo changes

    in industrial age the parliament only has 5000 hp and gets only another 1000 in global and rhe missle silo has 2000 damage a missle it is only good for the offensive missle and single infantry troops (its a mortar with long range) and tanks and helicopters suck up a brunt of their damage making...
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