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    What bases can I spy?

    I’ve missed the old man’s explanation and in-game help stopped at 7.0 patch. So please, can anyone tell me about spying limitations? In our current war I can spy only two bases - number 2 and number 13.
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    New library chapters

    +15% to food from apple trees? For Digital Age? Seriously? How much creativity did it take to implement this one?
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    Gathering resources event for a SA

    In order to finish this event in Space Age you need to gather 433 million resources. It’s undoable for a normal player. But if we take a look from a hardcore player perspective, it’s also undoable - if someone could gather such an amount in a week, then he might have already finished all his...
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    Glory and mismatch - two questions

    Those two questions aren’t connected, I just don’t want to start two separate threads. So, question number one: after the latest changes (removing 15x15 wars, introducing the new matching system, introducing the SA) we have merged with another alliance and switched to 20x20 wars. I can say that...
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    Add some pve content

    It had been discussed before, but I’d like to talk about it again adding an idea. We know that this game is purely pvp, but it still lacks some communication, tactics and activities, especially for those who don’t participate in world wars. We already have a small pve element at the start - the...
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    What happened to the video rewards?

    They are getting worse and worse every week. I haven’t watched video ads for 4 days already. I remember I would watch them every other day, but this week was a trash.
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    How does mongols coalition influence AR?

    I watched some replays and it seems that mongols coalition increases the duration of AR. But does it increase attack and defense bonuses?
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    Looted Oil Cap - Space Age

    I’ve noticed that the basic maximum of oil that can be stolen from your refinery has been increased from 5k to 7,5k. I don’t know if that affects only SA or the other ages also.
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    How do you deal with high level generals?

    Recently I’ve realized that the biggest problem for me in attacking high-developed bases is high-level generals. My army combo is essentially rpg-based, and while those guys do good in destroying buildings, they can’t do anything about generals, and fighters can’t help on that either. I was...
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    Is the war weight bug back again?

    Being CWA I was counted number two after aa recently. I didn’t pay much attention to that until our recent match: our 1 CWA and 2 aa against 3 CWA and 4 aa. The enemy doesn’t sandbag a lot, just a couple of them, but all of their CWAs have got rocket arsenal. So it makes me wonder if there any...
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    5-star system is not enough

    So a lot has been said about 5-star attacks becoming a big achievement. But any mmo-game consists of various groups of players: some are very good in attacking, some are just good and some are weak. A successful multiplayer game should be able to offer fun and challenge to every category, and...
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    Re-Rolling Artifacts

    Out of interest I tried to reroll one line to get what I want. I’ve spent 3000 crowns (that’s 30 rerollings) and my final best result is +11% to caravan’s income.
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    It's time to discuss betrayal

    I'm pretty sure a lot of people had thought about betrayal tactic after the stage 3 patch notes were released. So let's share our thoughts. I've made some attacks with the couple of betrayals and here's the result: my main goal is to let defending HTs destroy its own bunker and be a piece of...
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    Zero citizens for the first level of Hannibal

    I was just finishing doing first level of Hannibal, which took me one worker busy, and it came to my mind that my Sejong is not finished yet. So technically those players who had finished him should have zero workers requirements for doing the first level. So I’m just curious - is it true?
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    Third armory slot

    With all these rebalancings taking place we need to switch to factory troops, which means a lot of armory upgrades for troops and tactics. And we also have coalitions, probably upgrades for a newly rebalanced barrack troops and, as it has always been - an infinite general upgrading. I...
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    Add speed-ups as an mp reward

    Right now a lot of people are switching to raider army or drop medals to find an easier opponents. I’m thinking of stopping attacking bases of my age (CWA) because the outcome doesn’t pay off the costs anymore. I’m pretty sure that most of those maxed CWA bases will now stay with empty defense...
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    Switching artifacts to offense

    Considering the new “rebalance” I find it more effective to switch from looting artifacts to offense, since the best attacking artifacts that I get fall into jewelry category. The ones that I value most are anti-tower and anti-air types, since the fighter planes are the only units that got...
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    It’s just another business model

    It has already been said by a lot of players and I will repeat it once more: the new rebalance is another step forward pay-to-win, but with one addition from my side - for the higher ages. I have a gunpowder account and I can say that game is wonderful in that zone: a lot of abandoned bases full...
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    Infinite troop cards in my citadel

    So we’ve got a tough opponent for our current war, and I started to fill up strongholds of our top defenders and noticed that the first and the last troop card always get back and never leave my stronghold inventory. Tried to give them away once more, reloaded the game - and here they are, back...
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    Hannibal... is he worth it?

    Here’s the question that I’m thinking about - is Hannibal worth upgrading? He does have a lot of useful abilities together with completely useless like 1 citizen reduction for a castle and war academy. But he’s definitely a long-term leader, I haven’t made the count but expect something about...
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