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    Li vessel artifact + rapid deployment radio bug

    When rapid deployment radio at max level is equipped in the APCs, it removes the first 2s deployment time so the first soldiers are spawned instantly. But when you equipped the Li Vessel (a legendary artifact that reduces spawn speed of APCs) as well as this munition, there is a first...
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    Farms and caravans impact in war weight?

    How much does levelling farms and caravans impact in the war weight of a base? I mean, war matching is calculated just with the account level or does it depends on the military and defensive buildings' level?
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    MRL rebalance please

    Hi everyone, This is a petition to rebalance or rework the MRL factory unit. I think it's a very nice idea to have a unit with a large area of damage such as this unit, but it simply doesn't work. It reminds me to the old field mortar, who fired so slow and did such poor damage than it was just...
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    Infantry spawned from APC

    I've just noticed that infantry units spawned from APCs are not real unique units, just their visuals. If you look at the unit's information, the infantry stats are the common stats, there is no bonus from being roman or german/japanese civ.
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    2nd airstrip and factory's upgrades bonus idea

    There is no reason to upgrade the second airstrip and the second factory above level 3 and 8 respectively (in fact, factory could even be level 4). I feel it's a wasted opportunity to give them some use, so my proposal is: - Airstrip: Upgrading the first airstrip unlocks planes' upgrades at the...
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    Tactical helicopters, transports and other units rebalance proposal

    I appreciate the barrack troops' rebalance to give them a defined role. However, I think that some factory troops like tactical helicopters need rebalance as well as other units. - Tactical helicopters and transports: I think that tactical helicopters should spawn 3 paratroopers (just 1 time)...
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    Infantry spawned by APC

    I've noticed that heavy infantry spawned by APCs are considerably weaker than heavy infantry trained as a single unit (see pictures). I am a german player and I don't know if it may influences this numbers, because it's just the "damage" and not "HP" what it's different. Is it correct or a bug...
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    Factory troops' balance

    I write this post because there are huge inconsistencies with some factory troops: - Armored car: Why are Armored cars still the best units on defense? I mean, they can defeat any other unit just with their machine guns even though they should only be effective against infantry and resources...
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    General's rebalance: unique general for each nation

    General’s rebalance: The purpose of these changes is making nations more unique giving them unique generals. Some of the proposed generals are already in game, so BHG should be creative when it comes to compensate already leveled up generals (free instant level-ups for lost generals..., NOT...
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    Small bug related to the update

    First of all, thanks for this update. It brings some fresh air to the game and makes it more challenging, so good job!! However, I've seen a couple of mistakes on unit's displayed information: - APC's spawned units still show old stats. This is an opportunity to increase APC's hitpoints too. -...
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    Why are armored cars are so strong against tanks?

    I was wondering why a troop with no anti-tank weapon can defeat tanks (light tanks, heavy tanks and assault vehicles), it's nonsense. Humvees have anti-tank weapons so ok, but armored cars have a machine gun and are described as efective against infantry. In my view, armored cars normal DPS...
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    Question about artifacts

    Does anyone know if artifacts bonuses affect troop tactics? For example, if you have an artifact with a bonus for bombers, it affects every type of bombers including night hawk, etc.? Thanks!
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    Some ideas to balance unused troops

    Hi, I have seen some interesting ideas to make some troops more popular and I would like give my thoughts. This list is based on my experience and what I have seen in game: - Ranged infantry: They are too weak and not useful since industrial age (except for British). I would increase their...
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    Library technologies proposal to improve barrack's troops

    I have seen some interesting ideas to make barracks troop more popular, the one I liked most was reducing their troop space capacity but I would do it in a different way. In my view, BHG could adress the community requests by adding a new technology tree like "archaeology" or "leage of nations"...
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    Donated troops change idea

    I don't know if there are many new players in the game, but I fear this could be caused by frustration in early ages. I remember that one of the most frustrating things in early ages were world wars, the reason was super advanced troops defending the city centre and stronghold, which annihilate...
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    I can't claim the trade token

    I earned a trade token in a supply drop and it appears in my invertory, the problem is that i can't claim it. What can I do to?
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    Current commando discount not applied

    Hi, I have noticed a little mistake related to this unit Are we going to get the commandos discount this weekend? Thanks!
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    Napoleon's visual change

    I was wondering if we could change Napolon's tank visual. In my view, the other generals look OK, Napoleon on horse looks amazing but in a Saint-Chamond tank looks UGLY. Could you change the current Saint-Chamond tank for the R-35 tank?? (the next french tank, see picture). This one looks way...
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