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  1. Aurelius...

    Troop Suicide...

    Nexon/BHG, Okay, enough with the poor AI. It's clear that some decisions you are making about troop AI are specifically intended to kill our troops. (E.g. biplanes extending route to look for death, zeppelins taking the longest possible route and flying over towers and air defense, ignored...
  2. Aurelius...

    Leader board?

    Of the current top 20 on the leader board, quite a few are documented cheaters. I'd love to see a compilation of actual proof here. Anyone who can contribute, please post.
  3. Aurelius...

    Watch the clock...

    Wars have been fun so far. But it's been interesting to fight against alliances that are clearly cheating. We just beat one and then matched with them again. We're fighting them now. Watch the clock. When their top players start 5 starring, the average time per attack drops quickly...
  4. Aurelius...

    New strategy...

    I'm posting this partly in response to a forum fight between a few of the top alliances: https://forum.nexonm.com/forum/nexonm-games/dominations/general-discussion-aa/486201-alliance-wars-sucks (See page 3) (Forgive me if it seems like I'm taking sides, but I couldn't resist.)
  5. Aurelius...

    Road Health Bonus

    Not a huge issue, but roads connected to defensive buildings increase tc health, but not building health. My understanding is that both should be increased. A clarification would be helpful. (To be clear, a building connected to the road shows health, when disconnected from the road, the...
  6. Aurelius...

    Partial Videos...

    On the subject of force quit, I wonder whether it would be possible to allow us to watch partial videos? Could the system record videos up to the point of termination and put the partial videos in our logs? If so, we could see whether it was a failed attack, raid, or random break in the action...
  7. Aurelius...

    Top 20?

    I'm really curious to hear from people more knowledgeable than me in regard to how many legit players are currently in the top 20. I recognize multiple names of known cheaters and people who cheated in attacks vs. my base. At least one received a temporary ban and is now top 20 with a base...
  8. Aurelius...

    Clear forests with food...

    Why not? Don't lumberjacks need to eat? This would be a good use of food, particularly later in the game when oil is no. 1, gold is no. 2, and food isn't in the running...
  9. Aurelius...

    Diamond Supply...

    Okay, devs, you've increased the diamond demand heavily, but not the supply. We get that you're trying to push us towards mixed armies, and many of us have responded. Now make this work for us. We don't like constantly being low on diamonds. They're too hard to acquire and too easy too lose...
  10. Aurelius...

    Give the wall sappers a lift...

    Tanks can't break walls, sappers/engineers can. But sappers/engineers only really get one shot and can't easily break inner walls. My suggestion is: allow sappers/engineers to board and exit tanks. When a tank reaches a maxed inner wall and can't break it (due to ridiculously low dps), a...
  11. Aurelius...

    Sparta or Death. Go hard or go home.

    We're a friendly group of very active players (active in game, in chat, and on the forums). We've been around and competitive for a very long time. If you're active and competitive, and looking for a diverse group of hard fighting individuals, come check us out. Here are some previous...
  12. Aurelius...

    A fresh change for the battle system...

    One of the major frustrations among more competitive players, I believe, is that the battle system becomes redundant and boring. Snipe, rebuild, snipe, rebuild. Some might argue that this is their own fault, and perhaps that is largely true. However, among many of us who have a fairly large...
  13. Aurelius...

    Diamond Mines

    Diamonds are becoming an issue. With 2 required for the tb, 2 for the animal blessing, and 1 for the defensive blessing, it's hard to keep up. Especially given the fact that 1-5 can be stolen in a single battle. I'd suggest that after clearing a significant amount of forest, each base...
  14. Aurelius...

    Returning Troops!

    So what's the story with troops only returning after all defense is destroyed? Do the remainder of the troops just walk/ride up to the last standing redoubt to be annihilated? Oh, right, I suppose given the AI updates, they probably would... So my suggestion is: let's have troops return from...
  15. Aurelius...

    +1/-39

    Just a thought on why it's always +1/-39 Let's say players in empire or above fight an average of 20 battles per day, and they get attacked three times. This alone would mean that 17 of 20 battles offered to empire or higher league attackers would have to be below empire league. If we add in...
  16. Aurelius...

    Vote for improvements...

    In order to help BHG prioritize improvements for the next update, please vote for your favorite item(s) on this list. More than one selection is fine. Also, please feel free to respond with additional thoughts. Thank you.
  17. Aurelius...

    Medal Reward Calculations...

    (This topic has been discussed elsewhere, but it's quite important. Please read and respond.) https://forum.nexonm.com/forum/nexonm-games/dominations/bugs-and-known-issues/480341-medal-reward-calculation Here's a slight revision of a formula that was calculated empirically and posted by...
  18. Aurelius...

    Current level of enthusiasm...

    On the heels of the recent update, I'm curious. How are people feeling about the direction the devs are taking in making modifications to the game? As players and forum posters, many of us are here every day. We play, we read, we make suggestions. We're all trying hard to improve the game. So...
  19. Aurelius...

    Empty leagues...

    This is listed as a "known issue". Basically, under some circumstances, if a player clicks their league, no one is listed, not even themselves. I have noticed that my average loss per defense increases when this happens. I often get 2 starred for 13-15 medals, which is otherwise rare (my...
  20. Aurelius...

    Post Update: Are you playing less?

    I'm curious. The update increased building time significantly. Are people playing less as a result? I think it would be useful for the devs to know if this is the case.
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