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Are cheaters actually getting banned?

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LuSt

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Feb 29, 2020
Messages
268
I know I stand with the community on this and for too long we’ve accepted the excuse that privacy policies forbid BHG from sharing details. Well… I’m here to call BS and provide proof that A) I don’t think they are banning players, the numbers are fraudulent and B) TOS specifically states that usernames and actions can be shared with other users.

 

Harlems369th

BHG Community Manager
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In the spirit of Transparency, our ban system works as follows:
Players found outright using a hack or other external cheat receive Permanent bans regardless of whether it was their first offense or not.

Players found to be utilizing an exploit (something that is doable in-game and needs to be patched out by us) follow a (the old stag exploit, for example).

1st offense: 7-day temporary ban.
2nd offense: Permanent ban.

VIP Level or total spent doesn’t protect you from our banning process.

Keep in mind, Players can have identical names, especially now that Players can change names on their own. So if we do in fact share usernames, it is entirely possible a name could appear more than twice (once for temp ban, once for permanent ban).
 

LuSt

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Messages
268
I said usernames, not alliances, and I'll see if we can add it.
I believe adding the alliance name would help differentiate between players with similar usernames, something you had mentioned as a concern.

I understand this isn’t something you can commit to right away and that it will require further review. While the privacy policy doesn’t explicitly address this scenario, I believe there’s room to interpret it in a way that supports the idea. At the very least, there’s nothing in the policy that directly prohibits it.

On a side note, Maggie mentioned that back in 2019, the Korean Forum (which I wasn’t even aware existed) used to include the names of restricted players.
 

LuSt

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Joined
Feb 29, 2020
Messages
268
I believe adding the alliance name would help differentiate between players with similar usernames, something you had mentioned as a concern.

I understand this isn’t something you can commit to right away and that it will require further review. While the privacy policy doesn’t explicitly address this scenario, I believe there’s room to interpret it in a way that supports the idea. At the very least, there’s nothing in the policy that directly prohibits it.

On a side note, Maggie mentioned that back in 2019, the Korean Forum (which I wasn’t even aware existed) used to include the names of restricted players.
For example:

Lust-Ares was temporarily banned for 1 day due to aggravating Harlems 😂
 

Harlems369th

BHG Community Manager
Staff member
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1,295
I believe adding the alliance name would help differentiate between players with similar usernames, something you had mentioned as a concern.

I understand this isn’t something you can commit to right away and that it will require further review. While the privacy policy doesn’t explicitly address this scenario, I believe there’s room to interpret it in a way that supports the idea. At the very least, there’s nothing in the policy that directly prohibits it.

On a side note, Maggie mentioned that back in 2019, the Korean Forum (which I wasn’t even aware existed) used to include the names of restricted players.
Yes, that used to happen with usernames only; we'd do the same here. Even Alliances can have duplicate names, but the actions against cheating section is intended as more of an acknowledgement of catching bad actors, not a 'most wanted' wall.

Maggie is also expressing the same concerns I have, but I hope that you all believe us when we say that we do ban players. You're misusing the privacy policy here a bit. Maggie's interpretation is correct; it's also the same that I've shared here.

So we hope that with our numbers and actual usernames, you trust we're taking action. I can't get as granular as some of you have asked for here, but I might be able to meet halfway and share this information. Full disclosure, if you can't trust this I got nothing else I can give you.
 

Seek

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Aug 23, 2022
Messages
868
Players do actually get banned on a daily basis, I chose to share the number of players being banned each week to show that we're constantly combating it.

I can't speak to your personal experience @LuSt, but I can understand why you would assume that action was taken against those players by your report. Saying, '...we will sanction the players you reported...' makes it seem like they are certainly taking action, but the full sentence is that action will be taken IF the players are found in violation.

Our TOS wrt 'When information is shared' is mostly transparency on the handling of information in-game or through other outlets, such as our ad services, for example. The actions that can be shared with other users is like your war attacks. Usernames may appear on other sites, absolutely, but I don't think this would solve the ask of listing usernames as multiple people can have the same username, and that may cause some confusion. But really, I don't have any other reason than it might look messy on the post, and I may just opt to not share a list of names for weeks that we have a large number of bans for that reason alone, if I started sharing Usernames.

That being said, I can certainly look into adding usernames to the weekly cheating report. Perhaps we start acknowledging people who report cheating and thanking them when it has been confirmed and an action has been taken against a player as well.
Hell yea Harlems ! Definitely post names and alliance if banned player is not ashamed maybe their alliance will be. Plus this will help with players having same names without exposing the players ID numbers
 

Harlems369th

BHG Community Manager
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Hell yea Harlems ! Definitely post names and alliance if banned player is not ashamed maybe their alliance will be. Plus this will help with players having same names without exposing the players ID numbers
Oh, absolutely not, that'd be crazy to shame an alliance for a cheater that they had no idea was cheating. Sure, there could be some instances of an entire Alliance being involved with cheating, but that's not 100% the case.
 

LuSt

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Joined
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Messages
268
Yes, that used to happen with usernames only; we'd do the same here. Even Alliances can have duplicate names, but the actions against cheating section is intended as more of an acknowledgement of catching bad actors, not a 'most wanted' wall.

Maggie is also expressing the same concerns I have, but I hope that you all believe us when we say that we do ban players. You're misusing the privacy policy here a bit. Maggie's interpretation is correct; it's also the same that I've shared here.

So we hope that with our numbers and actual usernames, you trust we're taking action. I can't get as granular as some of you have asked for here, but I might be able to meet halfway and share this information. Full disclosure, if you can't trust this I got nothing else I can give you.
I acknowledge that you are banning players- it’s the accuracy and transparency that is a concern.

After communicating with you over the years on and off I can tell when you’ve reached your limits and I shouldn’t push anymore so I understand that this is as much as we’re going to get and I’m appreciative for what it is.

With that said I have 1 last discrepancy that keeps popping up. That is the interpretation of the privacy policy. You have yours, Maggie has hers, and I have mine. So I decided to put it into ChatGPT and get a better overall analysis.

Ultimately as I’ve stated previously, there’s nothing in the TOS or Privacy Policy that forbids it and if there is then I request you share it with us.

My question to chatGPT was:

Can you explain how the privacy policy and tos from this website https://bighugegames.com/privacy-policy/ would allow banned players names and alliance affiliation be listed on the games forums for other users to see.


Here’s what it responded with:

The Privacy Policy and Terms of Service on Big Huge Games provide broad permissions that, together, would allow banned players’ usernames and alliance affiliations to be visible on game forums or in-service features. Here’s how:

1. User Profiles Are Visible to Others

Under “III. WHEN INFORMATION IS SHARED → Other Users,” the Privacy Policy states:

“Your profile, including your username … and information about your activities on the Services may be visible to other users of the Services…”

This explicitly allows usernames—and any associated visible context, like alliance affiliation—to be displayed to other users. Since alliance tags are part of game activity, this is covered.

2. Use of Activity Info to Enforce Terms

In the Privacy Policy (II. HOW WE USE INFORMATION) section, it says:

“We may use … game metrics and usage data … to analyze and address prohibited activities … and to enforce our Terms of Service.”

This shows that Big Huge Games can monitor, track, and take action based on player behavior—including banning players and identifying them by username and alliance.

3. Forums and Public Moderation Are Covered

The Terms of Service clarify that:
  • User-generated content, like forum posts, can be moderated.
  • They can remove or display content at their discretion.
  • They explicitly allow sharing such content in-service.
Since bans are part of enforcement, they could appear in forums where official moderation actions (like banning announcements or audit logs) include usernames and alliance info.

How that Works

In Practice
  • Usernames and alliance tags are profile elements clearly visible to other users on forums or in-game.
  • When enforcement actions are taken (e.g., banning a player for infractions), those can be reflected in the community space—such as “Player X from Alliance Y has been banned for cheating.”
  • Because this is partial profile/activity info—not sensitive personal data like email or real name—it falls within the allowed sharing scope.
Bottom Line

Yes—the combined Privacy Policy and Terms authorize Big Huge Games to publicly list on their forums.
  1. Usernames of banned players
  2. Alliance affiliations as part of their activity profile
  3. Ban reasons, insofar as those pertain to enforcement actions tied to service terms
All of this is permitted because:
  • These are part of the publicly visible profile/activity (not private or sensitive data).
  • It’s used to enforce Terms of Service, which the policy explicitly allows.
 

Seek

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Joined
Aug 23, 2022
Messages
868
Oh, absolutely not, that'd be crazy to shame an alliance for a cheater that they had no idea was cheating. Sure, there could be some instances of an entire Alliance being involved with cheating, but that's not 100% the case.
Yes shamming the alliance will put pressure on them to watch who they allow in or cheat . If alliance leader can’t tell someone is cheating then that alliance leader needs replace.
Alliance receives help from a cheat player in wars they gained glory by it they profited they should be named as well
Lust says it better and nicer.

Just banning the account is not enough.
 
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Harlems369th

BHG Community Manager
Staff member
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I acknowledge that you are banning players- it’s the accuracy and transparency that is a concern.

After communicating with you over the years on and off I can tell when you’ve reached your limits and I shouldn’t push anymore so I understand that this is as much as we’re going to get and I’m appreciative for what it is.

With that said I have 1 last discrepancy that keeps popping up. That is the interpretation of the privacy policy. You have yours, Maggie has hers, and I have mine. So I decided to put it into ChatGPT and get a better overall analysis.

Ultimately as I’ve stated previously, there’s nothing in the TOS or Privacy Policy that forbids it and if there is then I request you share it with us.

My question to chatGPT was:

Can you explain how the privacy policy and tos from this website https://bighugegames.com/privacy-policy/ would allow banned players names and alliance affiliation be listed on the games forums for other users to see.


Here’s what it responded with:

The Privacy Policy and Terms of Service on Big Huge Games provide broad permissions that, together, would allow banned players’ usernames and alliance affiliations to be visible on game forums or in-service features. Here’s how:

1. User Profiles Are Visible to Others

Under “III. WHEN INFORMATION IS SHARED → Other Users,” the Privacy Policy states:

“Your profile, including your username … and information about your activities on the Services may be visible to other users of the Services…”

This explicitly allows usernames—and any associated visible context, like alliance affiliation—to be displayed to other users. Since alliance tags are part of game activity, this is covered.

2. Use of Activity Info to Enforce Terms

In the Privacy Policy (II. HOW WE USE INFORMATION) section, it says:

“We may use … game metrics and usage data … to analyze and address prohibited activities … and to enforce our Terms of Service.”

This shows that Big Huge Games can monitor, track, and take action based on player behavior—including banning players and identifying them by username and alliance.

3. Forums and Public Moderation Are Covered

The Terms of Service clarify that:
  • User-generated content, like forum posts, can be moderated.
  • They can remove or display content at their discretion.
  • They explicitly allow sharing such content in-service.
Since bans are part of enforcement, they could appear in forums where official moderation actions (like banning announcements or audit logs) include usernames and alliance info.

How that Works

In Practice
  • Usernames and alliance tags are profile elements clearly visible to other users on forums or in-game.
  • When enforcement actions are taken (e.g., banning a player for infractions), those can be reflected in the community space—such as “Player X from Alliance Y has been banned for cheating.”
  • Because this is partial profile/activity info—not sensitive personal data like email or real name—it falls within the allowed sharing scope.
Bottom Line

Yes—the combined Privacy Policy and Terms authorize Big Huge Games to publicly list on their forums.
  1. Usernames of banned players
  2. Alliance affiliations as part of their activity profile
  3. Ban reasons, insofar as those pertain to enforcement actions tied to service terms
All of this is permitted because:
  • These are part of the publicly visible profile/activity (not private or sensitive data).
  • It’s used to enforce Terms of Service, which the policy explicitly allows.
Great experiment. Chat GPT is unreliable and isn't something we use to determine a course of action. If I can get usernames, that's as far as we'll go.(y)
 

Seek

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Aug 23, 2022
Messages
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Great experiment. Chat GPT is unreliable and isn't something we use to determine a course of action. If I can get usernames, that's as far as we'll go.(y)
I see your side, but not showing an alliance that is winning wars because of cheat accounts seems to be encouraging folks to have 10 to 20 cheat accounts in there alliance to climb to top and never get named seems like an all win for the alliance to have cheaters. Just saying
 

LuSt

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Joined
Feb 29, 2020
Messages
268
Great experiment. Chat GPT is unreliable and isn't something we use to determine a course of action. If I can get usernames, that's as far as we'll go.(y)
No reason to be so snarky… 😒

If you want to be like that then the reality is that our interpretations don’t really mean anything in the grand scheme, because we’re not lawyers. So I could care less about your interpretation, but we’re not going to pretend just because you view it one way makes it law. 👍 🙄
 

Mirtran

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Joined
Aug 8, 2023
Messages
30
Oh, absolutely not, that'd be crazy to shame an alliance for a cheater that they had no idea was cheating. Sure, there could be some instances of an entire Alliance being involved with cheating, but that's not 100% the case.

please review BrxArmy alliance. So many alliance are complaining on them for unfair game. Now they are called 空手戦士協会 (https://domistats.com/alliance/1249522)

they are 100% cheating using smth external.
 

maggiepie

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Joined
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Messages
460
I do believe the way that BHG’s legal team have put together their terms and policies are to protect both their, and players interests, in alignment with relevant laws. However, there does seem to be some precedent out there for games publishing usernames in association with cheating, and even prosecuting them, per terms those games have put in place. I don’t think BHG has those terms explicitly defined currently- but I also think such a modification could be made.

ChatGPT is most definitely unreliable- even when asked for direct evidence / sources / word for word quotes, I find it often fails. Here’s what I asked it and what it came up with:

Prompt:
Can you explain how the developer would be violating their privacy policy, found here https://bighugegames.com/privacy-policy/, by publicly publishing usernames of banned player accounts for cheating in the game

Exact ChatGPT Reply:
Under Big Huge Games' privacy policy, here's what's relevant:


📌 1. Usernames are “personal data”

The policy explicitly states that user account information—including usernames or nicknames—is considered personal data:

“User account information, including username, nickname, password…” the-sun.com+10bighugegames.com+10xsolla.com+10
That means usernames are not just innocuous labels—they're treated as information relating to a specific individual, protected under the policy.


📌 2. Unauthorized public sharing violates policy terms

The policy describes how and when user data can be shared. Anything beyond those permitted uses could be a breach. Publicly publishing usernames of banned accounts is not listed as a permissible use:
  • Data use is limited to internal operations, customer support, analytics, legal/compliance needs, or according to user consent.
  • There's no clause allowing public shaming by posting usernames for cheating.
Publishing usernames for banning therefore contravenes the policy’s specified uses and lacks user consent.


☑️ 3. No scope for “legitimate interest” exceptions

Even where “legitimate interests” might allow some data use (like fraud prevention), the policy requires that such interests not override users’ rights and freedoms. Publicly listing banned usernames:
  • Does more than protect the system (e.g. names are stigmatizing).
  • Likely violates users' privacy rights, since it isn’t strictly necessary for legal or safety purposes.

🔍 4. Potential conflicts with rights under the policy

The policy gives users important rights:
Public naming of banned users can obstruct those rights. For instance, once a username is publicly displayed, erasing it fully may not be feasible.


✅ Summary: Why it violates the policy​

What happensPolicy says
Usernames are publishedThey are personal data
No user consentPolicy requires defined, limited use
Data rights infringedConflicts with user rights to object or restrict publishing

Because usernames are expressly considered personal data and there's no policy basis for making them public in this context, sharing them constitutes a privacy policy violation.


If this actually occurred, users could raise a data privacy complaint via the methods listed (e.g., email support@bighugegames.com) or under relevant data protection laws like GDPR or CCPA.

——

This isn’t meant to minimize or take away from the point LuSt is trying to make- more so it illustrates how ChatGPT is fallible and no one should ever take it at face value.

Bottom line is, perhaps a Privacy Policy adjustment could help facilitate the publication of banned usernames; though there is much more to consider regardless from a business and community health perspective.

Definitely appreciate LuSt for bringing this discussion forward as I do think it’s one that speaks to accountability and transparency- and that is absolutely important to a lot of players.
 

Nikolay

Well-known member
Joined
Dec 15, 2020
Messages
198
Oh, absolutely not, that'd be crazy to shame an alliance for a cheater that they had no idea was cheating. Sure, there could be some instances of an entire Alliance being involved with cheating, but that's not 100% the case.
I disagree with you here.
This is the direct task of the alliance leader and his deputies - to ensure that players do not cheat so as not to harm the authority of the alliance. As soon as you publish cheaters and the alliances they played in for everyone to see, this will immediately serve as a signal for adequate leaders to conduct explanatory work with all members of the alliance. It will also serve as an excellent example of what not to do and what cheating leads to.
Now it looks like a ban of several dozen of some incomprehensible players. Who are they, where are they from, what level and century were they? It is not clear.

In addition, based on the results of bans, you can create lists of "suspicious" alliances. That is, alliances in which three or more players were banned. And without signals from other players, periodically (at least once a week) check all members of these alliances for cheating
 

Harlems369th

BHG Community Manager
Staff member
Joined
May 6, 2022
Messages
1,295
I disagree with you here.
This is the direct task of the alliance leader and his deputies - to ensure that players do not cheat so as not to harm the authority of the alliance. As soon as you publish cheaters and the alliances they played in for everyone to see, this will immediately serve as a signal for adequate leaders to conduct explanatory work with all members of the alliance. It will also serve as an excellent example of what not to do and what cheating leads to.
Now it looks like a ban of several dozen of some incomprehensible players. Who are they, where are they from, what level and century were they? It is not clear.

In addition, based on the results of bans, you can create lists of "suspicious" alliances. That is, alliances in which three or more players were banned. And without signals from other players, periodically (at least once a week) check all members of these alliances for cheating
Let's do a little hypothetical, and maybe I can learn something.

How do you, as a leader, confirm that you have an alliance member who is cheating? How are you policing your alliance, and can you do so infallibly?
 

Harlems369th

BHG Community Manager
Staff member
Joined
May 6, 2022
Messages
1,295
I do believe the way that BHG’s legal team have put together their terms and policies are to protect both their, and players interests, in alignment with relevant laws. However, there does seem to be some precedent out there for games publishing usernames in association with cheating, and even prosecuting them, per terms those games have put in place. I don’t think BHG has those terms explicitly defined currently- but I also think such a modification could be made.

ChatGPT is most definitely unreliable- even when asked for direct evidence / sources / word for word quotes, I find it often fails. Here’s what I asked it and what it came up with:

Prompt:
Can you explain how the developer would be violating their privacy policy, found here https://bighugegames.com/privacy-policy/, by publicly publishing usernames of banned player accounts for cheating in the game

Exact ChatGPT Reply:
Under Big Huge Games' privacy policy, here's what's relevant:


📌 1. Usernames are “personal data”

The policy explicitly states that user account information—including usernames or nicknames—is considered personal data:


That means usernames are not just innocuous labels—they're treated as information relating to a specific individual, protected under the policy.


📌 2. Unauthorized public sharing violates policy terms

The policy describes how and when user data can be shared. Anything beyond those permitted uses could be a breach. Publicly publishing usernames of banned accounts is not listed as a permissible use:
  • Data use is limited to internal operations, customer support, analytics, legal/compliance needs, or according to user consent.
  • There's no clause allowing public shaming by posting usernames for cheating.
Publishing usernames for banning therefore contravenes the policy’s specified uses and lacks user consent.


☑️ 3. No scope for “legitimate interest” exceptions

Even where “legitimate interests” might allow some data use (like fraud prevention), the policy requires that such interests not override users’ rights and freedoms. Publicly listing banned usernames:
  • Does more than protect the system (e.g. names are stigmatizing).
  • Likely violates users' privacy rights, since it isn’t strictly necessary for legal or safety purposes.

🔍 4. Potential conflicts with rights under the policy

The policy gives users important rights:
Public naming of banned users can obstruct those rights. For instance, once a username is publicly displayed, erasing it fully may not be feasible.


✅ Summary: Why it violates the policy​

What happensPolicy says
Usernames are publishedThey are personal data
No user consentPolicy requires defined, limited use
Data rights infringedConflicts with user rights to object or restrict publishing

Because usernames are expressly considered personal data and there's no policy basis for making them public in this context, sharing them constitutes a privacy policy violation.


If this actually occurred, users could raise a data privacy complaint via the methods listed (e.g., email support@bighugegames.com) or under relevant data protection laws like GDPR or CCPA.

——

This isn’t meant to minimize or take away from the point LuSt is trying to make- more so it illustrates how ChatGPT is fallible and no one should ever take it at face value.

Bottom line is, perhaps a Privacy Policy adjustment could help facilitate the publication of banned usernames; though there is much more to consider regardless from a business and community health perspective.

Definitely appreciate LuSt for bringing this discussion forward as I do think it’s one that speaks to accountability and transparency- and that is absolutely important to a lot of players.

You certainly have the right of it.


For extra context:

The TOS wasn't ever the reason to pull back from names, I don't recall ever saying that to be the case (feel free to remind me if I have), but it's a decision mainly to avoid creating a hostile environment where players call out others or falsify reports of cheating. Originally, not all parties involved felt that it was necessary to mention how many people we ban because of the uncertainty in what good it would do.

We do care, we do take action, and we do take this seriously. I've said numerous times that not all cheat investigations are instantaneous, but the longer investigations help establish tools to help stop cheating quickly in the future. It's always an evolving environment, and we'll always be combating it, and sometimes alternative paths to a similar vulnerability can pop up, but we still take action with the help of the community submitting reports.

Back to the original point, for those asking for more transparency, I might be able to give you a list of usernames with the ban reports if that will help you to trust that we're doing the work. That's all I can do. I won't be sharing Alliances, as I mentioned earlier, they can have very similar names, and we don't need/want folks 'witch hunting'. If you ever run into a suspected cheat, report it to our CS Team.
 

LuSt

Well-known member
Joined
Feb 29, 2020
Messages
268
I do believe the way that BHG’s legal team have put together their terms and policies are to protect both their, and players interests, in alignment with relevant laws. However, there does seem to be some precedent out there for games publishing usernames in association with cheating, and even prosecuting them, per terms those games have put in place. I don’t think BHG has those terms explicitly defined currently- but I also think such a modification could be made.

ChatGPT is most definitely unreliable- even when asked for direct evidence / sources / word for word quotes, I find it often fails. Here’s what I asked it and what it came up with:

Prompt:
Can you explain how the developer would be violating their privacy policy, found here https://bighugegames.com/privacy-policy/, by publicly publishing usernames of banned player accounts for cheating in the game

Exact ChatGPT Reply:
Under Big Huge Games' privacy policy, here's what's relevant:


📌 1. Usernames are “personal data”

The policy explicitly states that user account information—including usernames or nicknames—is considered personal data:


That means usernames are not just innocuous labels—they're treated as information relating to a specific individual, protected under the policy.


📌 2. Unauthorized public sharing violates policy terms

The policy describes how and when user data can be shared. Anything beyond those permitted uses could be a breach. Publicly publishing usernames of banned accounts is not listed as a permissible use:
  • Data use is limited to internal operations, customer support, analytics, legal/compliance needs, or according to user consent.
  • There's no clause allowing public shaming by posting usernames for cheating.
Publishing usernames for banning therefore contravenes the policy’s specified uses and lacks user consent.


☑️ 3. No scope for “legitimate interest” exceptions

Even where “legitimate interests” might allow some data use (like fraud prevention), the policy requires that such interests not override users’ rights and freedoms. Publicly listing banned usernames:
  • Does more than protect the system (e.g. names are stigmatizing).
  • Likely violates users' privacy rights, since it isn’t strictly necessary for legal or safety purposes.

🔍 4. Potential conflicts with rights under the policy

The policy gives users important rights:
Public naming of banned users can obstruct those rights. For instance, once a username is publicly displayed, erasing it fully may not be feasible.


✅ Summary: Why it violates the policy​

What happensPolicy says
Usernames are publishedThey are personal data
No user consentPolicy requires defined, limited use
Data rights infringedConflicts with user rights to object or restrict publishing

Because usernames are expressly considered personal data and there's no policy basis for making them public in this context, sharing them constitutes a privacy policy violation.


If this actually occurred, users could raise a data privacy complaint via the methods listed (e.g., email support@bighugegames.com) or under relevant data protection laws like GDPR or CCPA.

——

This isn’t meant to minimize or take away from the point LuSt is trying to make- more so it illustrates how ChatGPT is fallible and no one should ever take it at face value.

Bottom line is, perhaps a Privacy Policy adjustment could help facilitate the publication of banned usernames; though there is much more to consider regardless from a business and community health perspective.

Definitely appreciate LuSt for bringing this discussion forward as I do think it’s one that speaks to accountability and transparency- and that is absolutely important to a lot of players.
Valid opposing point of view and I appreciate the respectable nature.

Thank you pointing out that ChatGPT does have a value in a discussion for both sides of an argument.

Ultimately it proves that neither side have concrete evidence one way or another due to contradictory terms in your policy and if an updated policy is the end result of this conversation then it’s a win for everyone.
 
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LuSt

Well-known member
Joined
Feb 29, 2020
Messages
268
Let's do a little hypothetical, and maybe I can learn something.

How do you, as a leader, confirm that you have an alliance member who is cheating? How are you policing your alliance, and can you do so infallibly?
I think people are more focused on the more obvious cheats such as clearing top end 3D bases in under a minute where it is just not realistic. The one alliance gets reported over and over yet nothing is done about it.

You certainly have the right of it.


For extra context:

The TOS wasn't ever the reason to pull back from names, I don't recall ever saying that to be the case (feel free to remind me if I have), but it's a decision mainly to avoid creating a hostile environment where players call out others or falsify reports of cheating. Originally, not all parties involved felt that it was necessary to mention how many people we ban because of the uncertainty in what good it would do.
Previously when something was reported to CS the response we would get is due to privacy issues they couldn’t disclose if the player was banned or what type of disciplinary actions were taken. This is where that concept originates from.
(Paraphrasing)
 
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