I know that gameplay results are often wrong. I always look at gameplay videos, and I see tens of these with fighter,bombers,transports.This is always the same principle : They start with correct number of planes all.After 30 sec they all are "injured" due to sam or Air defense or Radar. Then a plane is killed. 10-15 sec after a brand new plane is deployed with full life.Much easier to see with transports as only 2 instead of fighters but I also saw this with fighters in particular with players sending their 8 planes together against silo, all being injured, a fighter is killed, brand new one appears in the next "wave" at the end of the wave a brand new one is here(The new one is always the last one to be deployed strangely)...In this case, I only counted 4 nighthawks in the screen (instead of 5 then bug) and clearly saw 2 transports killed, one after another, and a first new one appeared first close to the 2nd injured one which got killed. and a 2nd brand one one appeared after....If only I was the only seeing this...and only 1 video, i would have thought of a video or gameplay result bug...but no...