Conductor lag

orelav

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Conductor bug
When ever I attack a base with conductor, as soon as my troops go into a house range, the games slows down lag to an unplayable speed. As soon as the house in range is destroyed, speed comes back. I have seen players use houses as "barriers" but I can not find any post on the subject. Anyone else?
 

W1ll1am

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The "Tubman" bug has been around 12 months or more, only affects android devices. Doesn't happen to ever android all the time. I only see the effect watching replays, not during a live attack were the frame rate drops to a crawl.
 
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