council update 11.5 opinion

Dhruv patel

Approved user
Joined
Aug 27, 2017
Messages
318
i got the update and i must say... to me it feels incomplete. some only have 2 bonus while others have 3 and some heavily favour the others and the councilers split between ww and primary. (red cloud ww... transport casrs sabotage on first deployment, washington primary barrack troop capstone and enemy tower explode in battles).

to me improvements would be to giveall counciler commitee bonuses both primary and ww (ie eric the red gets comittee bonuses for both world war and primary). only 10 of the 16 councilers are there (5 comittees each). there should be 32 options(16 each for each counciller).

and another is more councillers in the future to keep the comittee feature interesting and flesh this building out

thanks for reading.
 
Last edited:

ERZR

New member
Joined
Mar 12, 2022
Messages
13
It needlessly complicates it and makes the game a buffet of random buff places. New players, good luck knowing half this stuff
 
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