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Design Spotlight: Museum

TinSoldier

New member
Joined
Jun 4, 2017
Messages
1,568
Hello Explorers, Archaeologists, and Passionate Knowledge Seekers,


I’m Travis, a game designer here at Big Huge Games, and today I’m excited to introduce the Museum!


Every civilization has a rich history that is encapsulated in its art, books, pottery, tools, and heirlooms and the dev team here wanted to come up with a building that featured that. One of Dominations greatest strengths is showcasing the interesting and cool history of the world. A Museum made perfect sense as a way to pay homage to and highlight history. I’m really excited about players getting their hands on all the different types of Artifacts in the game. The initial Artifacts that will release with the Museum span the Greco-Roman era, Ancient Asia, and Europe. We have plans to release African, American, and additional Artifacts in future releases. The Museum was setup in a way to make expansions and Artifact additions as simple as possible, so I’m hoping that the Museum will continue to grow and showcase even more Artifacts from history.


One of my favorite Artifacts is the Stopler Revolver, which is the oldest known revolver in the world. It was made in 1597 and looks different than modern revolvers, but still has the same basic structure. Every Artifact in the Museum is accompanied by a historical blurb about it. Here is the Stopler Revolver’s text:

axePSng9DTttUdcvYkG9z3N-wjfkcNjvBasC-LMa3xDfQCwMuCk8G8xK-6Hw_DHhNVdc9u7htXYP7HdRebahxl_o_ZrmGcbMQTfJVUbE4PIy-SCegsxKstMbvs324t1mrq_tYpvf

The world's oldest known existing revolver was made in 1597 by Hans Stopler, a gunsmith working in the prosperous manufacturing hub of Nuremberg. It was acquired by a Norwegian officer named Georg von Reichwein during the brutal Thirty Years War. The magnificently decorated flintlock's history can be traced through two engravings: a horse spur that was Stopler's unique mark, and the words 'Georg Reichwein 1636'. Its eight-chambered cylinder had to be rotated manually, unlike a modern revolver.


As you explore the Museum and its Artifacts, be sure to check out the historical text that goes with each one and let us know which one is your favorite!


So how will the Museum and these Artifacts impact the game? Each Artifact has powerful benefits that can affect your city, troops, and invading troops. These benefits get stronger as you unlock and level them up. Artifacts have a category they belong to. For example, you can craft an ancient sword and that would fall under the Weapon category. The category is important because Weapons can only be displayed in the Weapon exhibit in the Museum. It can’t be put in any other exhibit. There are currently 5 different Artifact categories; Weapons, Armor, Pottery, Jewelry, and Legendary. Once that weapon is on display in an exhibit, the benefits on the weapon will become active. Each Artifact has 5 benefits associated with them. The benefits are randomly selected when the Artifact is created, but each category has its own benefits. There is a FAQ you can take a look at that goes into more detail about the Museum.


Selecting these Artifacts was a lot of fun and I know the team enjoyed researching and creating them. My goal with the initial collection of Artifacts was to try and find a wide range of both famous and obscure relics. I think you’ll recognize some of them and hopefully you’ll learn about new ones as well.


-Travis
 

cclaerbo

Approved user
Joined
Oct 17, 2016
Messages
122
Only helps in regular raids not wars so it’s pretty much useless. Is going to make the difference in attacking in both very different as well this will cause you to not know how your troops act in battles being bonuses are different not good for practicing war attacks cuz troops won’t react the same. War is where you make the money might want to rethink this a little
 

Houkai

Approved user
Joined
Dec 1, 2016
Messages
113
Believe it or not, WW is not the only aspect of the game. If you hold WW to such a high regards, go play with the coalitions :)
 

Hurtzilla

Approved user
Joined
Jan 8, 2017
Messages
8
So if I have not restored the museum, but I go on an expedition that rewards museum stuff, I would think they would go in my inventory until I build the museum. It appears they disappeared and the example in the FAQ was about a sale, not an expedition. So are they just lost or what?
 

Mcnasty

Approved user
Joined
Sep 20, 2017
Messages
456
I did 2 6 hour expeditions that said it was gonna give me museum supplies and when they finished I got 2 diamonds with the first and a wall blessing with the second instead of the museum supplies it said I was gonna get
 

MrTras

Approved user
Joined
Mar 5, 2017
Messages
40
What about doing some fixes? Chat, WW matchmaking,etc If you can do a single job, get out and let someone useful do it, so we can play confortable and we may put money (even more) so this p2w game progress.

Never saw such a useless team. Learn to do your job.
 

GailWho

Approved user
Joined
Jun 26, 2015
Messages
1,014
Geez... that was a bit harsh. Give them a break. I’m not happy with the bugs either but they deserve better than that. They have produced a game that has kept people playing for over 3 years so they must be doing something right. If you don’t think so why are you still playing?
 

MrTras

Approved user
Joined
Mar 5, 2017
Messages
40
Because of the people Ive met, they make this game funny for me. And yes, maybe they have done something good, bit its like 2/10 things, the rest are p2w garbage like troops cards. And I hate when I see workers like them, is it too much to ask for a properly done work? Come on.
 

Skyman

Approved user
Joined
Apr 27, 2017
Messages
54
"The Museum was setup in a way to make expansions and Artifact additions as simple as possible"

This is obviously trolling.
 

Niblick

Approved user
Joined
Apr 14, 2017
Messages
25
I for one like the museum. Yes most of the artefacts are a waste of space and I spend more time hitting the ‘sell’ button than anything else, but one or two have decent benefits. Would I swap it for having the chat and wars fixed? In a heartbeat
 

Quagmire

Approved user
Joined
Jun 4, 2015
Messages
66
Niblick don't be ashamed that you need to sell most of the Artefacts. You need to earn Blueprints to upgrade the Artefacts you DO want to keep.
 

Snickers

Approved user
Joined
Apr 6, 2018
Messages
13
I’m very happy with the museum, but honestly you are killing it with the supplies needed. Why is it that i can do an expedition to get 112 explorers of which i need 200 to unlock a level, but I RARELY get an exploration, or league bonus, or chest with any substantial number of supplies of which i need 100s or 1000s of to advance an artifact? TinSoldier, where is the justification of the poor flow of supplies. You’re making the artifacts useless by locking all the higher levels. And seriously..... $40 for a SINGLE chest with less rewards than a trip on a ship will give you?????? WHATS UP WITH THE SUPPLIES?????
 
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