Dominations v11.3 Update - Drone Command

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Update 11.3 Introduces Drone Command!

Players that have reached Drone Age will now have access to the Drone Command Building which includes an Offensive Drone, a Defensive Drone, and a War Defensive Drone. For a complete breakdown of Drone Command be sure to check out our Sitrep #2 Video Blog Post releasing later this week, or take a look at the Directives found here!

Updates to Offensive Drone:
  • Offensive Drone is targetable by GCI Radar
  • Offensive Drone will receive increased HP with each level.

Looking for a head start on Drone Charged Directives? Starting 11/28 you’ll be able to pick up two sets of Standard Directive Crates for 1000 Crowns a pack. That's four total Standard Directive Crates for 2000 Crowns!

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Come back on 12/2 for even more Charged Directive Power! The Legendary Drone Directive Crate step-up sale begins featuring Exceptional Directive crates that can get you some of the most powerful versions of the available Charged Directives.

Sabotage Update

This update also implements changes to Sabotage. As outlined in our Sitrep post, Sabotage now will gain .5 seconds of duration with each level as opposed to the 1-second increase per level. This is being introduced as an initial step to help normalize this War Tactic in particular and is not our final pass on what we hope to achieve in its final state. We’re going to let this change simmer for a while to see how it impacts battles and plan for additional tuning some time in the future.

We’ve implemented a fix for the Lewis Chessmen Artifact where some players wouldn’t receive the correct level of Raider spawning from forests.

We resolved a bug where forests could be removed when placing buildings on top of them via Map Editor.

Fixed an issue where Level 14 Road Bonuses weren't being implemented when these roads were connected to City Center. This is now working as intended and giving the correct HP Bonus.

Additionally, we’ve implemented login fixes for our Android and iOS players in the West.

Update 11/23 3:49PM EST

Fix is live so that the Drone Command Building cannot be sabotaged before start of battle

Counter-Intelligence fix is on the way for a release in next week's Hotfix.

Added the missing note for Road Bonuses.

Drone Directive Sales have been pushed to start 11/28
 
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well sabotage last less than it did council boost isn't working and defense drone level 3 counter Intelligence doesn't work at all able to sabotage inside the circle

council doesn't work
defense drones doesn't work
game doesn't work
and to upgrade to level 3 drone command and level 3 counter Intelligence cost right at 250$ because I just crowned it without resources so how you going to make this right

and ohh yeah parliament cannon with a range of 10 still fires range 3 since it came out so almost a year and nothing fixed at all I should get all my crowns back since it doesn't even work
 

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> and ohh yeah parliament cannon with a range of 10 still fires range 3 since it came out so almost a year and nothing fixed at all I should get all my crowns back since it doesn't even work

We may also mention the change in Tubman -> how to evaluate various troops and buildings if bugs appear changing balance and are not fixed? first fix *core* bugs where stats/behaviour are wrong, then add features
 
So the last major update was around sept, and this is all you have to offer? A nerf, a broken building and a 2 bug fixes which who knows that’s true? Kinda pathetic in comparison to other companies with similar update times
 
So the last major update was around sept, and this is all you have to offer? A nerf, a broken building and a 2 bug fixes which who knows that’s true? Kinda pathetic in comparison to other companies with similar update times
Well, this update they have fixed something else but didn't write it in their change log.
They should add: fixed problem with

Roads level 14 HP bonus for #connected roads to the City Center still missing,​

That is fixed, +30758 HP was missing before this update with Level 14 roads connected to the CC aka TC
 
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so defense has to wait a week while offense gets stronger and the only good directive doesn't work and the building who says it can't be sabotage can be sabotage before the war starts before troops are dropped this voids the concept of it being sabotaged proof I want my money I spent back you have never had an update where something didn't go major wrong and this one you actually did a beta test and didn't think to test that the most basic thing??? anyway I bought two 99.99 purchases I want the money back
 
Why are you only selling offense directive chest today? Why was defense left out? This is simply not fair.

please respond
 
Why are you only selling offense directive chest today? Why was defense left out? This is simply not fair.

please respond
There are no Defensive Charged Directives. In our full list of directives (here) you'll have 8 Defensive Directives, four base Offensive Directives, then the four Charged Offensive Directives which are being sold in those chests. Each of the four charged directives have 3 rarities.
 
There are no Defensive Charged Directives. In our full list of directives (here) you'll have 8 Defensive Directives, four base Offensive Directives, then the four Charged Offensive Directives which are being sold in those chests. Each of the four charged directives have 3 rarities.
defense commands doesn't work especially counter Intelligence you can sabotage anything anytime. and you are selling offense ones your missing the point here there is one good and only one good defense command the rest are garbage the one that is good doesn't work and you offer a sale so defense gets exploited more
 
There are no Defensive Charged Directives. In our full list of directives (here) you'll have 8 Defensive Directives, four base Offensive Directives, then the four Charged Offensive Directives which are being sold in those chests. Each of the four charged directives have 3 rarities.
Harlems, thanks for replying and explaining. Thanks
 
Harlems, after looking at those offense directives in those chest, I notice 4 of them are”Rare directives“. Defense may have 8 directives but none of them are Rare directives. I find this not fair. Why isn’t BHG offering defense some rare directives? Honestly, this just looks like another example where BHG is favoring offense players. Offense is already over powered. It’s defense which needs the help to catch up. I know you somewhat nerfed the sabotage, but BHG needs to do a lot more to help defense. Recon must be nerfed and defense air defense needs a good boost. Afterall, that’s where most of the over powered offense is. The offense air attack along with the Recon is wiping out huge defense war bases with strong war museums. You also need to fix the range of the Parliament. While I appreciate BHG’s efforts in trying to help defense, it seems everytime you help defense you also add more power to offense. As a result, defense never catchs up and the game maintains an unbalance nature.
 
An update is now live for fixing the Sabotage on the Drone Command Building
what about the drone actually working like counter Intelligence or for that matter all then drones offence and defense that don't work all 4 office drones don't counter Intelligence doesn't building healing does spawn time doesn't so assuming all don't work and I don't see an update at all
 
@Harlems369th why troop deploying tray is changed?
Can it be like before ?
Before was let's say infantry first. Now if I don't do manually change first are donated troops( if no troops then is drone first).
 
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