Longbow1
Approved user
- Joined
- Jul 18, 2015
- Messages
- 33
Ever since the introduction of the ridiculously overpowered elephant archers, the number of players refusing to participate in wars any more has been steadily increasing. For the most part, wars have deteriorated into grossly mismatched slaughters by those alliances who somehow "miraculously" have unlimited supplies of EAs. Since Nexon has shown absolutely NO interest in trying to stop this blatant abuse, and punish those individuals and alliances who are destroying any fair balance in the wars, here are a few suggestions that might fix or rebalance the system. NEXON, PLEASE CHOOSE ONE OF THESE AND IMPLEMENT THEM, or just leave things the way they are and fairly soon there won't be anybody participating in wars, except the cheaters!!!
a) ~ Eliminate EAs completely. or
b) ~ Weaken the EAs so that they can be taken out as easily as main battle tanks can be by fighter strafing runs! 2 supersonic Mk1 fighters should be able to take out 1 EA in 1 pass! or
c) ~ Create a new defensive tower that has 20,000 hitpoints and fires an elephant seeking missile every 3 seconds with the same range as the sniper towers! 1 missile hit kills 1 EA. Give it a minimum range of 2 or 3 so that it can't fire at EAs inside that minimum, and it just becomes a non-firing EA decoy until they destroy it. If the opponent has no EAs in his attacking army then the tower is inert and can't fire anything at anybody and it's hit points drop to 5000.
a) ~ Eliminate EAs completely. or
b) ~ Weaken the EAs so that they can be taken out as easily as main battle tanks can be by fighter strafing runs! 2 supersonic Mk1 fighters should be able to take out 1 EA in 1 pass! or
c) ~ Create a new defensive tower that has 20,000 hitpoints and fires an elephant seeking missile every 3 seconds with the same range as the sniper towers! 1 missile hit kills 1 EA. Give it a minimum range of 2 or 3 so that it can't fire at EAs inside that minimum, and it just becomes a non-firing EA decoy until they destroy it. If the opponent has no EAs in his attacking army then the tower is inert and can't fire anything at anybody and it's hit points drop to 5000.