Genuine “behind the scenes” question for the Mods.

Lord P

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Aug 18, 2016
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44
TinSoldier and Nb4powerup
​​​​​​​Firstly thanks for all your ongoing help on support on these forums, it is appreciated by many. I’ve got a few genuine questions about new functionality releases and pre-release testing that I’d love to know more about it, my apologies if any/all of this has been addressed in the past somewhere;
- I’m curious to know who is responsible for proposing new functionality like the University, APCs, Decoys etc. Is it a dedicated team of game designers and are they the same people that decide the initial stats/traits of each new piece of functionality?
- Once new functionality gets approved presumably it goes through a standard design and build phase then gets released to a group of people for thorough testing? Who are these people and how many testers are there?
- Most importantly do any of these groups of people play/test the game as most of us play the game? What I mean by that is, when testing do they have to spend days grinding for resources to build these buildings, do they have to wait for their troops to rebuild between multiplayer resource attacks, do they have to wait for workers to finish other things before they start building? Or do they have unlimited crowns to speed up the testing process like I’ve seen on some youtube clips that some testers have posted?

The reson I ask these questions is because there has been a flood of new functionality introduced in the last year alone. Which is great. Whoever comes up with the ideas is doing an awesome job and I cant think of a single example where I’ve thought “why are they doing that?” However, the final result of a lot of this new functionality seems somewhat off the mark and thoroughly impracticable a lot of the time, which suggests to me your testers do not test the game as the bulk of your player base does, by investing hours and hours in multiplayer attacks just to build something that takes two weeks to build, only to find, for some reason, the new functionality isn’t quite right.

Best example is the Dock. Great idea, couldn’t wait to build it. But sending 5 workers out for 4 days to get one troop card that last one 3 minute battle! Who ever thought that was going to be practical for the vast majority of us who don’t have millions fo crowns to spend? But you fixed it, finally. Its great that you addressed a problem although worrying that it took a year to fix and even worse that it was released like that in the first place.

And now the missile silo. I’ll leave my own feelings aside but I’d love to know under what conditions did they do their testing? Was it with unlimited crowns so they can just re-crown their losses and start testing again straight away? My guess is if your testers HAD to test the way most of play the game (ie not crowning troops, tactics and generals after a multiplayer loss) then the missile silo would had been released very differently. I do of course realise that Nexon wants us to be spending crowns to speed up these things between multiplayer battles but most of us wont, they just wont. They’ll log off for a few hours and play something else while they wait for everything to rebuild then try again, or they’ll just keep playing the other game and not come back

I do love this game and have played it for over two years now and again, appreciate all the support you both provide so I am genuinely curious how new functionality is proposed, tested and released. Would love to hear your feedback
 

Quovatis

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Aug 29, 2015
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Creativity is there, no doubt, but the balance team, if it even exists, is way off the mark in many cases. Like the OP said, any playtesting with actual players in a real world setting would have revealed these issues long ago. Heck, even listening to feedback on the forums would have identified problems too.
 

Lord P

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Aug 18, 2016
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44
Agreed, I suspect most ‘real world’ players could even look at an overview of the stats of a proposed piece of functionality during the design phase and tell Nexon whether it would work or not!
 
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