The method of calculating ranking on the guild leaderboard should be changed.
Now, the top 10 players can score high and be ranked at the top with just 10 players.
In the first place, your intention that you can get a bigger score if the size of the World War is large has long disappeared.
If we play a big world war, we have to get a bigger honor score.
Since Cheating disappeared, large-scale wars such as the 30-member World War have disappeared and only small-scale World Wars are underway.
In order for the game to be more active, there must be more large-scale world wars.
And it is so unreasonable that the guild continues to be ranked on the leaderboard without doing World War.
If some guilds are inactive, lower the ranking immediately.
And I need motivation to be ranked on the leaderboard.
Finish it on a monthly basis and reward it according to the leaderboard ranking.
Or think about the way the tournament works. Now the World War method is too old and boring.
Just by looking at the matching opponent, we know whether our team will win or lose.
It's good to balance offense and defense, but change the way guilds play. That's how the game lasts.
Please think about it.
Now, the top 10 players can score high and be ranked at the top with just 10 players.
In the first place, your intention that you can get a bigger score if the size of the World War is large has long disappeared.
If we play a big world war, we have to get a bigger honor score.
Since Cheating disappeared, large-scale wars such as the 30-member World War have disappeared and only small-scale World Wars are underway.
In order for the game to be more active, there must be more large-scale world wars.
And it is so unreasonable that the guild continues to be ranked on the leaderboard without doing World War.
If some guilds are inactive, lower the ranking immediately.
And I need motivation to be ranked on the leaderboard.
Finish it on a monthly basis and reward it according to the leaderboard ranking.
Or think about the way the tournament works. Now the World War method is too old and boring.
Just by looking at the matching opponent, we know whether our team will win or lose.
It's good to balance offense and defense, but change the way guilds play. That's how the game lasts.
Please think about it.