Museum artifacts and base skins.

ChicagoTypewriter

Well-known member
Joined
Apr 10, 2023
Messages
68
Well, I spent 60 thousand fragments and earned almost nothing good.

I think that hunting for artifacts should be re-balanced a higher chance at getting something good, I been running foot troops since the beginning and I can’t find another build, and I’m information which can take a small drone, with 5 apcs and 80 rifleman with 3 supply carts, but I want to change my build.
That’s off war.

For war I am using bombers now, but spent all day spending 60 thousand fragments for 12% bomber hp, I need way more, I mean spending that many fragments you would think I would earn something nice.

We should be allowed to make one custom card a fully customizable card that we can’t sell, but can customize at anytime and any effect all rows, it’s obviously gotta cost something, but It would be handy, one more museum slot for custom cards.

Base skins.

I think we should announce base skins so that each player has their own unique look to their base, buy them with crowns or tokens or real money or earned through tournaments.

It’s a really small add on which I think would help make the game stand out more, all bases look the same at certain point in time,
 

Harlems369th

BHG Community Manager
Staff member
Joined
May 6, 2022
Messages
1,631
Certainly hoping we can get something in the works to improve the Museum experience. That is certainly a regular topic from us here, especially after the launch of Showcases.

We hear about base cosmetics often, but implementing them requires a lot of data. It's similar to adding nation-specific units: We'd have to add data for each unique unit, which includes the art, animations, and code, which would make the game's file size pretty large if we continued to do so. Some form of customization isn't out of the question, though! I can say that we're actively looking to implement something that will allow players to have their own unique flair within the game. I hope we get to reveal this very soon!
 

ChicagoTypewriter

Well-known member
Joined
Apr 10, 2023
Messages
68
Certainly hoping we can get something in the works to improve the Museum experience. That is certainly a regular topic from us here, especially after the launch of Showcases.

We hear about base cosmetics often, but implementing them requires a lot of data. It's similar to adding nation-specific units: We'd have to add data for each unique unit, which includes the art, animations, and code, which would make the game's file size pretty large if we continued to do so. Some form of customization isn't out of the question, though! I can say that we're actively looking to implement something that will allow players to have their own unique flair within the game. I hope we get to reveal this very soon!
Thank you for the response!
 

King Crimson

Approved user
Joined
Apr 21, 2016
Messages
1,879
Certainly hoping we can get something in the works to improve the Museum experience. That is certainly a regular topic from us here, especially after the launch of Showcases.

We hear about base cosmetics often, but implementing them requires a lot of data. It's similar to adding nation-specific units: We'd have to add data for each unique unit, which includes the art, animations, and code, which would make the game's file size pretty large if we continued to do so. Some form of customization isn't out of the question, though! I can say that we're actively looking to implement something that will allow players to have their own unique flair within the game. I hope we get to reveal this very soon!
You could reduce game data like unnecessary animations everywhere (opening chests, opening council cards, council fusion, museum crafting, etc). We'd also welcome the reduced tapping that goes along with it.
 
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