Crossguard
Approved user
- Joined
- Aug 10, 2017
- Messages
- 31
So I've done some thinking about the nations and how if we progress through the ages there are times new things happen and nations make there own units, ect
I was thinking somewhere around enlightenment age (the better option) or industrial age a new bonus should appear for nations and sometimes a new unit for a second tier and of course somewhere after the cold war age a third tier. Ill only do what I think is for the second tier and so let me know what you think and if you all agree and like it or hate it doesn't matter really though I do hope this is considered by NEXON
All nations will have a special factory or air unit as well.
Chinese:
walls 10% health
Towers 10% health
Special Machine gunner 20% more health: Xiang soldiers (industrial age), heavenly soldiers ( global age), righteous gunner (atomic age)
British:
1 less citizen for expeditions
Bank storage increase by 200k food and gold, 2000 for oil
10% road income
Fighter plane 10% more health: hurricane ( Industrial Age), spitfire ( global age), mosquito ( atomic age), firefly ( Cold War age)
French
farms 15% production
3 more allied army size
saboteur 20% attack and attack speed: resistance ( Industrial Age), marquis ( global age), FFL ( atomic age)
German:
25% cost reduction for all factory units
15% less time for building factory units
Heavy tank 10% health and damage and moves faster then normal tanks: a7a ( Industrial Age), panzer mk3 ( global age), tiger tank ( atomic age), Panther tank (Cold War age)
Greek:
(the current bouns of upgrades changed to 10% time reduction for buildings
rally now gives a 5% attack and 10% defence till rally effect is over
refund increased by 5% also effects university
Machine gunner move faster and 10% more health: Hellenic gunner ( Industrial Age), epk gunner ( global age), Herschel ( atomic age)
Japanese:
10% health to all defence buildings plus walls
houses spawn heavy infantry when destroyed
city hall/town centre has castle damage
Fighter plane 15% attack: Ro go kogata (industrial age), zero or hyabusa (global age), Kyokko (atomic age)
Koreans:
10% reduced time on building tactics
5% more gold and food
10% less in library and university cost.
saboteurs 20% more health and attack speed: Righteous commando ( Industrial Age), liberator commando ( global age), republican saboteur ( atomic age)
Romans:
1 extra troop each age
10% attack and health for factory troops
1 extra troop for each coalition
Saboteur 10% more damage and don't spawn generals: arditi ( Industrial Age), maiali ( global age), carabieneri (atomic age)
so that's what I think, I hope some will agree and ill modify it if some have better ideas or might work better. I don't expect people to agree and I don't think NEXON will look at this but if they do and could add something like this as extra bonuses for ages later then I would be happy.
I was thinking somewhere around enlightenment age (the better option) or industrial age a new bonus should appear for nations and sometimes a new unit for a second tier and of course somewhere after the cold war age a third tier. Ill only do what I think is for the second tier and so let me know what you think and if you all agree and like it or hate it doesn't matter really though I do hope this is considered by NEXON
All nations will have a special factory or air unit as well.
Chinese:
walls 10% health
Towers 10% health
Special Machine gunner 20% more health: Xiang soldiers (industrial age), heavenly soldiers ( global age), righteous gunner (atomic age)
British:
1 less citizen for expeditions
Bank storage increase by 200k food and gold, 2000 for oil
10% road income
Fighter plane 10% more health: hurricane ( Industrial Age), spitfire ( global age), mosquito ( atomic age), firefly ( Cold War age)
French
farms 15% production
3 more allied army size
saboteur 20% attack and attack speed: resistance ( Industrial Age), marquis ( global age), FFL ( atomic age)
German:
25% cost reduction for all factory units
15% less time for building factory units
Heavy tank 10% health and damage and moves faster then normal tanks: a7a ( Industrial Age), panzer mk3 ( global age), tiger tank ( atomic age), Panther tank (Cold War age)
Greek:
(the current bouns of upgrades changed to 10% time reduction for buildings
rally now gives a 5% attack and 10% defence till rally effect is over
refund increased by 5% also effects university
Machine gunner move faster and 10% more health: Hellenic gunner ( Industrial Age), epk gunner ( global age), Herschel ( atomic age)
Japanese:
10% health to all defence buildings plus walls
houses spawn heavy infantry when destroyed
city hall/town centre has castle damage
Fighter plane 15% attack: Ro go kogata (industrial age), zero or hyabusa (global age), Kyokko (atomic age)
Koreans:
10% reduced time on building tactics
5% more gold and food
10% less in library and university cost.
saboteurs 20% more health and attack speed: Righteous commando ( Industrial Age), liberator commando ( global age), republican saboteur ( atomic age)
Romans:
1 extra troop each age
10% attack and health for factory troops
1 extra troop for each coalition
Saboteur 10% more damage and don't spawn generals: arditi ( Industrial Age), maiali ( global age), carabieneri (atomic age)
so that's what I think, I hope some will agree and ill modify it if some have better ideas or might work better. I don't expect people to agree and I don't think NEXON will look at this but if they do and could add something like this as extra bonuses for ages later then I would be happy.
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