Yep, I quite literally need this for the game to have any purpose to me anymore except logging in to donate. I finished my walls and all upgrades months ago (seasons ago, lol), and all that’s left is some university research. While I work on that, I am chronically maxed on all resources, and even if I go down a million each when literally EVERY one of my topics finishes at the same time (which practically never happens), my caravans farms make up the difference. Worst part is, those being maxed actually makes me a more attractive target because you can loot way more from F/C than markets and mills.
All of my walls are maxed, of course, so there really isn’t much to do. Most people would just say, “go up an age,” but the point is that the game needs to have some kind of way to use excess resources to benefit yourself or your alliance. I don’t have oil yet, but I wouldn’t mind converting resources for the artifact-upgrading items or something. Some millions for a few of those quivers wouldn’t be bad. To be honest, I just think we should be able to help the alliance somehow. I wouldn’t mind trading food and gold for XP so we could get benefits earlier.
They’ll probably never allow you to send resources to other players because of cheaters, but I’ve always been of the opinion that making decisions based on how cheaters will abuse them is an absolutely asinine way to administrate the game. Think about it, if you’re not implementing X feature that the players like because cheaters might abuse it, you’re basically bowing down to them and admitting that it’s too difficult to just ban them. Moreover, what if a couple cheaters give their alliances resources? They can’t give them crowns, and if they can’t give them that, it becomes a waiting game where you really have accomplished very little except played FarmVille because you relied on a cheater.
I’m salivating at the thought of giving my Medieval alt all the resources it needs to upgrade. Its army is very weak compared to mine, and it doesn’t have the huge gap between ages that my GPA uni-boosted foot soldiers have compared to Classical/Medieval defences, so it’s harder to raid and isn’t really fun if I have to retrain my troops after every attack.