New store idea

Chadwicke

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Apr 11, 2016
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1,811
The way sales are now limit's who can buy as teir sales are way too expensive as a spender needs crowns and troop tactics I know it cut my spending the day it started so I'm sure it did others as well and also created more free players.

So here is my idea:
a big store with everything on different tabs
Troop tactics tab
Legendary tabs both solo and with things needed to max the artifact
Crown tab
Resources tab
Weekly sales tab
Holiday/special sales tab

Here we could buy the crowns we need as we do now from 4.99-99.99
We could have access to any and all troop tactics to buy what we want when we want at .25 to .50 per card
Legendary artifacts could be bought as solo items or with a blueprint bundle 19.99-74.99 for solos and 49.99-149.99 for bundles
resources for crowns as it is now
Special buildings for offence/Defense/resources
9.99-29.99
Weekly special marks down 1-5 items once a week at random
Holiday/special one time TT ,one time event building, or anything like that as well as a big sale on existing items
Packs , like starter packs and set to sell per age so players get some crown , some cards and some building upgrade or troops unlocked

This will make people who already spend spend more as they are playing as they want to getting what they want . And it will make some that currently don't spend actually spend alittle . It's a far better system then what is currently going on.
 

JustAnotherPlayer

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Apr 7, 2019
Messages
117
I agree with you. The tier sales are doing whoever owns this game a disservice. I didn't buy that 16% war legendary because of the need to buy blueprints/supplies which I don't need because I still have plenty of those. Recently,my habit as a whale has diminished by 56.25%. Giving fair warning here. Over.
 

Chadwicke

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Apr 11, 2016
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1,811
In this way anyone could say I can't afford this 74.99 legendary but hey I'll spend 29.99 on this one they will make the purchase without buyers remorse and then say ok I need Moto machine guns they are 8 for 9.99 I'll buy 4 then ok I need some crowns to finish my airstrip let's get 49.99 . Then ok I really want to get the new plane working I so let's get some oil for 1500 crowns . This way they just spent 85$ in one purchase instead of going ok I want that 16% legendary but I don't get paid until Friday and the sale is over Thursday and besides that I got property tax due anyway so can't do it I'll just get some cards so I spend 4.99 and then 9.99 twice and am disappointed I could not improve as I wanted at all and only spent 25$ and am now hesitant to buy much beyond that ammount going forward. And for free to little spend players say monthly average is 19.99 I bet if they could go to the store and get what they wanted right then when they had the money to do so they would go from 19.99 a month to 49.99 a month without even realizing it . Why because the fun that they are having just doubled as they start to feel more competitive and not just left out of what whales are doing. And recently as the post above states there are less whales now ....SAVE THE WHALES make more fish
 

King Crimson

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Apr 21, 2016
Messages
914
I agree. People are happy to make multiple micro-transactions for things they 'want', instead of forced to spend hundreds to get the thing they want.
 

Chadwicke

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Joined
Apr 11, 2016
Messages
1,811
Yes people are inclined to make "affordable" purchases this let's more players be competitive and more players spending is a good thing , the more that is spent the more of that money goes back into the game faster fixes and probably less errors in the first place.
 
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