Nexon can you help us understand your stance on war issues?

Prodigal Clint

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Agree, change needs to happen fast.. Still no response from Nexon on these issues is just rediculous at this point..
 

The Huns

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I don't have time to read all threads on this issue. Has anyone from Dominations even acknowledged that this may be an issue for us? We're still warring smaller as we grow our alliance, but I'm not sure if I want to go larger on wars if it takes it from 10% of wars that have this issue to 50-60%. Nb4powerup can you at least let us know you've read some of this?
 

S_How

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I don't have time to read all threads on this issue. Has anyone from Dominations even acknowledged that this may be an issue for us? We're still warring smaller as we grow our alliance, but I'm not sure if I want to go larger on wars if it takes it from 10% of wars that have this issue to 50-60%. Nb4powerup can you at least let us know you've read some of this?

There have been two loosely related posts from NB4 on this.

1) A somewhat scary and hard to interpret statement that alliances have always done this: https://forum.nexonm.com/forum/nexon...blowing-a-fuse

The glory system is something we are closing watching as we are always trying to improve matchmaking. From my experience, alliances have always hedged with lower age bases and even going as far as having every member drop medals before going into a war.

2) A post before the first one saying that it is being looked at, but no follow up or additional context and the thread has been forgotten it seems (comment on page 2, I cant quote it).. https://forum.nexonm.com/forum/nexon...age2?pp=542699
 
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Theserver

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1) Iron age base stacking. 5 of our last 7 wars have been 20+ max global bases, mixed with 10-22 iron age (or medieval/classical/gunpowder bases with almost no upgrades). Its an awful experience. Our players either face mirror bases that are +2 ages above them in upgrades, or -4 below them and no loot. The top rankings are littered with them, and it has completely, utterly broken the matchmaking algorithm. I would guess this is negatively impacting most teams in the EA/IA average range. I honestly dont know what the solution is, would love to hear any ideas. I'd like to think encouragement not to do it (by rewarding good behavior with glory) is probably the best idea. The only reliable counter would be to boot 20 members, load up on unplayed alts, and do it ourselves. We wont take that path, so instead we just get a really crappy war experience, which is pretty much the only feature most of us play for.

S_How: I very much appreciated your entire post. You said so many things I was thinking, so well. I had an idea a couple of days ago that might help with the iron age base stacking problem. I posted it in the Ideas area yesterday. I hope you'll take a look and give me your thoughts. :)
 

Bowmore

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He also posted the following on Monday in a 'base stackers boycott' thread

Glory and matchmaking is something that both BHG and NexonM is constantly monitoring. Player feedback also plays a major role in how we make adjustments. Glory is still relatively new, so we are all ears!
...
I will make sure that the feedback is passed along none the less.
 

S_How

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S_How: I very much appreciated your entire post. You said so many things I was thinking, so well. I had an idea a couple of days ago that might help with the iron age base stacking problem. I posted it in the Ideas area yesterday. I hope you'll take a look and give me your thoughts. :)

Yes I responded, any idea is worth talking through, but given how medals are rolled up to the alliance medal score, I dont think it would work (the top 20 people in an alli make up 75% of the medal score)
 

S_How

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Update: Moved down to 35, finally had one normally matched war, was an amazing experience. Queued up again yesterday, now facing Project Tera again, this time at 35v35, with their bottom quarter all unplayed Iron Age. Like last time, they have about 26 max global offenses to our 7. They have about 15 max global defenses to our 0. This is now at 9 of our last 12 wars.
 

Nikolo

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Update: Moved down to 35, finally had one normally matched war, was an amazing experience. Queued up again yesterday, now facing Project Tera again, this time at 35v35, with their bottom quarter all unplayed Iron Age. Like last time, they have about 26 max global offenses to our 7. They have about 15 max global defenses to our 0. This is now at 9 of our last 12 wars.

Attacks on iron âge bases should be possible during world war even if you are global industrial or any age. This should be possible just for world war just to avoid having alliances using iron age bases to win.
I think if they implement this rule the cheating alliances will stop using iron age bases.
 

Nikolo

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We should be allowed to attack iron age base even if we are industrial or global age, only during world war.
This would probably solve the iron age base abusive use during world war.
 

The Huns

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Two things.

First as a member of Project Earth I want to say we have no affiliation with Project Terra.
Second, I'm not sure they have fixed the over 100% bug. Our last war our opponent got one attack with 101% damage and we got one with 105% damage. Didn't make a difference in the end as we beat them on stars, but the bug still seems to be there. One note on that, it happened two days ago when they had the network issues.
 

UA Bidness

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The incorrect % bug still exists. It no longer effects war outcomes though, which is what we all fought for.
 

Max_imus

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But it doesnt affact the stalemate situation, and thats what is crucial. Good job Nexon.
 

dannemare

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Ok, if that's truly the case, it is absolutely wonderful. Does anyone have a screenshot of such a stalemate where the final avg destruction of one opponent shows less than 100% but still produces a stalemate with no glory lost to either team?
 

S_How

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I bet its not fixed for sub 100% destruction. But, its a rarer case. I'd say maybe a mod would post to confirm how it was done, but they've ceased communication on issues affecting the game.

Even if it is fixed, it wont fix the woeful state war is in due to the issues in the original post here.
 

S_How

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Another war. Decided to move down to 30v30 which is horribly unfair for our awesome active team, but it seemed to be less of a chance to face Iron Age stackers. First war went well was a good matchup. Second war we are facing British No1. 1-18 global, bottom 25% all iron/classical age. Some of the classicals haven't even built walls to keep rank down, near all haven't joined a league so it's another clear case of manipulation from a team afraid of a fair fight. But, they will be rewarded for this behavior because of nexon's system.

We are horribly outmatched especially at the top. Despite this we can gain only 228 glory and stand to lose 970 glory if we don't win because of the horribly flawed way glory is awarded. 11/15 wars now we have faced this. Nexon help your players.
 

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