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NTG possibilities are broken for Greek main

Saruman the White

Approved user
Joined
Nov 27, 2017
Messages
527
Nice from you to deliver us the 9.9 update but I've figured that I'm getting Tea EACH AND EVERY time I defeat a Greek opponent. Something is wrong. I should be awarded Scrolls at least most of the times, but I'm getting Tea ALL TIME!!!

Same applies to some other nations, like Koreans and Japanese.

Thus make it too difficult if not impossible to get NTG like Scrolls, Porcelain or Silk.

Perhaps there's some bug here, could you test it?
 

SomeRandomPlayer

is this thing on?
Joined
Apr 18, 2018
Messages
502
Yes, this is a serious bug. The University research (e.g., +10% Porcelain, +20% Tea, +10% Scrolls, +10% Marble) essentially make these the only possible NTGs to get. Those values are behaving like +100000000% instead of +10%. You get a lot of Tea because it's the only one that can be above +10% so you likely have it completed in Wu.

The only workaround (and it's not a real workaround) is to use Bjorn. Bjorn allows getting the nation's NTGs. Drop him late to keep him alive.

Gathering NTGs is a pain, always has been, and this update makes it _worse_. It can't be by design (it appears they did not mind university research nor test its affect) so hopefully that'll get resolved soon. Hopefully the existence of this bug falls into the right ears.
 

Leviathan1

BHG Moderator
Joined
Jun 8, 2020
Messages
186
We pushed a hotfix yesterday to address this issue, the NTGs you receive should no longer be skewed by the +10% University research bonus.
 

oddin

Approved user
Joined
May 17, 2018
Messages
1,586
i am amazed at how much you dont know your own game.... The NTG gathering was always a problem because we were hunting for SPECIFIC NTGs and we couldn't find them. i.e. 2 offensive coalitions require Japanese Silk or Korean porcelain. So, we had to press a lot of times Next button to find them and that was boring as hell.

Now, you "rebalanced" the NTGs and things are much worse because we do not know if the attacked base will give the NTG we want or not!! So it is harder than before. Previously, we knew for certain what it would give us at the end, now we don't.

PLEASE reconsider and change your coding so that we at least get 2 -3 ntgs of the nation's specific national good (i.e. Koreans will always give 2-3 porcelain + some other ntg).

Leviathan
 

Saruman the White

Approved user
Joined
Nov 27, 2017
Messages
527
The source of all problems is that Nations aren't balanced and NEXON is reluctant to balance them. All players (including myself) have gone Germans or Romans, leaving Greeks, Japs and other crap Nations.

NEXON found it easier to break the NTG mechanism completely than just rebalancing the Nations, thus convincing some of the players to turn to other than just Germans and Romans...

​​​​​
 

Uhuru

Approved user
Joined
Sep 27, 2017
Messages
363
Get rid of illusions, they will never be able to balance nations. It's just a decoration. And when you understand that, you will understand that they did the right thing. Don't you see that the game has turned into a store?
 
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