Opinion on GCI Radar

dlawogus29

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Sep 25, 2020
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The GCI radar was added through the update of the information age.

Three can be installed through library research, and it was shocking to see the video of the trap being triggered.

The default DPS is estimated at 14,500 and shares options for increased defensive damage.

Therefore, it can damage as little as 20,000 or as much as 30,000.

Once the trap is activated, the advanced fighter MK6 is destroyed by a blow.

In this case, users will not risk their losses and attack bases in the information age. In other words, the space age and the digital age will suffer.

I don't understand the intention of adding this trap, and I wonder if the development teams are playing games and updating them.

Currently, I am level 309 in the information age, and I suggest reducing damage of GCI radar.
 

wtf

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Sep 26, 2020
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and its splash damage.

even if players had 3 airstrips it still would not be worth it to try and attack an info age town.
 

Saruman the White

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Nov 27, 2017
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527
I suggest increasing aircraft capacity to 10 or 12, or reducing the aircraft population for Transports and Recons to counter this. That way one or two Fighters killed wouldn't be much of a problem
 

dlawogus29

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Sep 25, 2020
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I agree.
In order to avoid aircraft loss, users in the information age will only attack the space age, the digital age, and the information age in which traps are opened.
 

dlawogus29

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Sep 25, 2020
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When a trap is triggered, most fighter jets are destroyed by a single blow, and if they overlap due to splash damage, they are destroyed at once.
 

dlawogus29

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Sep 25, 2020
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We recently added an airfield, so I don't think we'll increase the capacity of our planes.
I think the realistic alternative is to reduce GCI radar damage.
 

theBobNamedDan

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Oct 13, 2017
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291
But your capacity is 12+! I mean 4 vickers added to your current 8 planes... you just have to spend money buying vickers!
 

Uhuru

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Sep 27, 2017
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Yeah, and you just have to spend money buying four Eisenhowers..
 
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