P.O.W. camp

polo1967

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Joined
Jul 18, 2015
Messages
101
One idea that I think would be cool is having a P.O.W camp. For example, build a camp that would hold 6 prisoners that can be upgraded to hold more. Whenever you 4 or 5 star a base you will be given an option to take back 6 prisoners (depending on your P.O.W camp size). Only infantry, mounted units, or gunpowder units (no tanks, planes, cannons, etc). When brought back to your base they immediately go to the camp where they have to stay for a certain amount of time (conversion time). After that time they can be used as a part of your army (but only as a mercenary unit) or as a builder. They can only be used once for either purpose. If they arent designated for either assignment after their conversion time is over and you are attacked and the P.O.W. camp falls, they are lost (they cannot be captured by the attackers). Whenever you capture them whatever troop type they are, thats the type of troop they will fight as if you use them for battle.



EDITED: Forgot to add. If a general is used during the defense, a player can opt to take a general instead (forfeit troops). If a general is taken, he can be ransomed for diamonds or crowns (depending on what BHG/Nexon decides)and the amount will be determined by their level. The general cannot be converted or used for battle and must be redeemed immediately after capture.


Suggested payout examples:

Level 1 - 3 = 5 crowns
Level 4 - 6 = 8 crowns
Level 7 - 10 = 10 crowns
Level 11-15 = 2 diamonds
Level 16 -20 = 4 diamonds
Etc,
 
Last edited:

polo1967

Approved user
Joined
Jul 18, 2015
Messages
101
Thank you. Could add some minor tweeks to the process, but this would basically be the foundation to implement that feature.
 

polo1967

Approved user
Joined
Jul 18, 2015
Messages
101
Giving this a bump and hopefully some feedback on alternatives or additions to this idea.
 

polo1967

Approved user
Joined
Jul 18, 2015
Messages
101
Thx for the responses so far. Another idea for converted troops in the P.O.W. camp that have not been designated as builders or mercs, would be to have them rebel if the camp falls during an attack instead of dying. In other words they would join the attackers in destroying their captor's .base
 
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