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Rushing GA to Nuclear Age ?

McGregor

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Nov 12, 2017
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39
Hi.

I entered GA (player level 175) from IA thanks to the special event. My defenses are ok (max mortars, anti-tanks, redoubts and tank depots) for my level and all my offense is maxed.

I already started airstrip upgrade, a tank depot upgrade, missile silo and alliance gate. Plus Field howitzer and Royal riflemen in my fresh new GA armoury.

In this game I have always maxed everything - excepted walls - before jumping but I am regularly raided by super guys one age above. What could happen to me if I jump right now to Nuclear Age ? Still Nuclear bad guys, not higher. And I was already meeting very often guys from GA in multi (hello missile silo :( ). And at least I could get those nice high end regular troops like howitzer and the best riflemen (I play British).

Your opinion ?
 

yemen

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Mar 24, 2017
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I did a two age rush (IA-AA) during the last event. It was challenging - lots of raiding to do to catch up, and that was before the silo. And I used crowns to do a number of key buildings (atomic armory, some factory upgrades)

But if you are willing to try it, APCs are game changers, even for the Brits. So much dps, and much better at drawing fire than tanks because they get closer and you don't care if they die.
 

Necksahn

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Oct 9, 2017
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I would not rush to AA. The reason is the lvl requirements. In GA, you see plenty of IA still in the 80s so lots of easy loot. If you are AA, the lowest level you can get is GA 130. You will have a tough time looting against that if you rush.
 

Persia

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Jan 31, 2017
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I would not rush to AA. The reason is the lvl requirements. In GA, you see plenty of IA still in the 80s so lots of easy loot. If you are AA, the lowest level you can get is GA 130. You will have a tough time looting against that if you rush.
^^^ Solid advice.

Speaking as someone who literally hit Atomic yesterday, it's challenging to say the least. There's a bit more loot (I can consistently get over 1k oil per raid, and I hit 1.2 mil gold a while earlier), but it'll be very, very hard for you to raid without any significant (training time) losses. Almost impossible, unless you get quite literally THE worst type of base. And trust me, there aren't a huge amount of abandoned bases past 130, even at low medals.

I have a maxed IA army except the planes, of which I only have 2 biplanes Mk. 3. If you're going to do this, make sure that your alliance can support you with troops (I have an alt in my alliance that donates tanks to everyone, for example), and defend your resources. If you can get to high medals without a maxed AA army, don't. It's not unbelievably difficult, but it's not worth your time and you should really just stick to the 400-600 range. At least there you can win.

You can still get hit by CWA, so the only thing you're losing by moving up are the industrial bases. This can be a game changer, especially since it's not like you have to go AA to get the silo. It depends on how active you are, really.
 

melheor

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Sep 18, 2017
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I did IA -> AA rush last event, and adjusted pretty quickly, however I did a lot of planning ahead of time that spared me the miserable experience raiding GA bases that many early-AA players describe:

- You need to upgrade Armory on day 1 (rush it with crowns, if you can't do that, don't go to next age)
- You really only have enough time to upgrade 2 units to Atomic, make sure they are your best units (for me it was HT and Howitzer)
- You need to understand unit synergies, and if you don't have enough time to upgrade a unit find an Atomic replacement for it (I had no time to do 2 tank upgrades in GA so I replaced them with APCs because they fill a similar niche (think of soldiers APC spawns as mobile decoys/shields), I had no time to do supply truck upgrades so I replaced them with TH)
- If you do plan to use APC and TH as I describe above, you need to do 2 upgrades to your Factory (you'll need crowns and lots of oil)
- switching to Germans helped a lot as Teutonic Fury makes your units more comparable to units from 1 age above damage-wise (you still have lower HP)

The pros of going Atomic is that it's more fun age to play in my opinion and you tend to get more oil per raid. The cons, as others have mentioned, is that your army may lack teeth without proper planning. Also, due to this event, other players are rushing too, so in the first month or 2 there will be a surge of these low-level GAs for you to hunt that Persia mentioned. The strategy I described above will require a ton of oil (over 500k) and probably about 6-7k crowns, so you'll probably need to spend a good chunk of your day playing during this event.
 

KniferX

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Sep 22, 2016
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I'm in the process of jumping from IA to AA, developed a nice plan that involves only rushing the airstrip for 2 days, making use of the 2 week discount duration.

- field howies and atomic shooters start upgrading by the end of event
- silo lvl 1 and atomic airstrip as far as oil buildings go
- atomic merc camp
- global alliance gate, refinery, war academy, university, and 3 mills.

Fair enough, it required meticilous planning and calculating.
 

melheor

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Sep 18, 2017
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Right, back in the summer Missile Silo did not yet exist, and the discounts were only a week. So my strategy is more based on that. In hindsight, however, I would still play it the same way even today (but maybe with less crown-rushing).
 

KniferX

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Sep 22, 2016
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Yeah, the time extension helped a lot, and came at a perfect moment, just as IA was beggining to get boring.

I also barely need to loot during the event, just an hour or 2 to collect the food.
Otherwise oil is naturally aquired through the oil wells and I keep a storage blessing up at all times to cover some losses.
 

melheor

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Sep 18, 2017
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The permanent 40% production boost they added after Summer of Ages is helping a lot too. I too find oil much easier to accumulate passively now.
 

arcelalmelor

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Sep 13, 2016
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One thing I noticed was WALLS scares raiders. Since I started maxing my walls, I noticed there are fewer raiders trying to attack my base, except just to lose medal.
 

Manifesto

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Sep 26, 2016
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Yes please, please rush to GA or AA, we CW armies can still attack both! ;)
Seriously, the better troops make attacking more fun. Yes, it will be tough for weeks, even with crowns, then begins the grind for oil. But for all the hard work it's still more fun with the 'big toys'. :D
Besides, the best way to get better is to go up against harder opponents. The hard learning curves give the best lessons.
 

McGregor

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Nov 12, 2017
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Thank you for the feedback. I still hesitate but I feel AA very appealing.

I could use my crown for Armory, barracks and maybe get one good tank depot and garrison fast for, you know, forest defenders, Coliseum and Town center guys.

One question however : what's the use of the second factory we can build ? Some say it doesn't double the production speed.
 
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melheor

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Sep 18, 2017
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Defensively, it brings out a 2nd HT after Resistance research
Offensively, it can train units up to its level (I got mine to level 3 to train HTs twice as fast)
 

Manifesto

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Sep 26, 2016
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If you use lots of factory troops and need them to train quickly for speed raiding then go for it. Or if you want the resistance benefit go for it too.
Otherwise a training blessing works just as well on a single factory. For me, there are better things that oil can be spent on.
 
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