Manifesto
Approved user
- Joined
- Sep 26, 2016
- Messages
- 1,920
Does anyone else think the individual fragments should have been designed as jigsaw-like pieces that we can interchange to make artifacts that we want, rather than this mass collection system that crafts the random pre-selected artifacts?
eg: there could be hundreds of pieces of fragments that can be sculpted to form all the weapon, armour, pottery & jewelry artifacts. Fragments 1, 17, 36 & 237 could make an artifact that boosts artillery dps but fragments 22, 121, 87 & 199 boosts oil production, etc.
This way we could piece together selected artifacts depending on our particular needs.
The upgrades and 'unlocks' could still work the same but it's pointless for me to get, say, 20 pre-selected mortar artifacts a week if I don't use mortars.
Also, we wouldn't need to unlock lvls 2 or 3 or 4 to get the one we actually want.
eg: there could be hundreds of pieces of fragments that can be sculpted to form all the weapon, armour, pottery & jewelry artifacts. Fragments 1, 17, 36 & 237 could make an artifact that boosts artillery dps but fragments 22, 121, 87 & 199 boosts oil production, etc.
This way we could piece together selected artifacts depending on our particular needs.
The upgrades and 'unlocks' could still work the same but it's pointless for me to get, say, 20 pre-selected mortar artifacts a week if I don't use mortars.
Also, we wouldn't need to unlock lvls 2 or 3 or 4 to get the one we actually want.