Silo bug - Wrong targetting of troops

Mountainking

Approved user
Joined
Aug 12, 2016
Messages
767
Why does this stupid silo goes after like 50 archers and 3 FHs when on the other side of the map there is 3 tank detroyers and a level 21 Joan with coalitions for a combined HP of about 150k....Is there some explanation for this? Besides, ruining my attack, stupid thing crashed right after.
https://youtu.be/s-qXl6APIss

TinSoldier
 
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rising_meatball

Approved user
Joined
Oct 14, 2016
Messages
59
Sweet, this is exact what i tried to complain here. It wiped me, and also my opponent's shooter, APC, artillery off in one-shot in war, at least i got 1 star, while my opponent didn't get any. I won't play this sh!t until they either nerf or cancel it.
 

pckrn

Approved user
Joined
Apr 14, 2016
Messages
666
this theory needs testing, but maybe its because the tank destroyers were still in the forest and not inside the proper field? i mean troops behave oddly in forests like trying to open 3 holes in walls.
 

TinSoldier

New member
Joined
Jun 4, 2017
Messages
1,568
After watching the video, I am wondering if the 1st targeting is selected when the Missile Silo moved into the 'armed' phase. It may have made a snapshot of the troops deployed for that first attack. the 2nd and 3rd shots seem to be more in line with the perceived HP on the field.

I'm passing the video on to the dev team. Thanks so much!
 
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