Simple fix for war. Listen Nexon

LordAnubis

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Nov 27, 2016
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It's very simple. You dont need to pull the plug on 35v35 and 45v45 matches and a horrible attempt to revive mortar troops.

The real issue is war loot SUCKS

War loot needs to scale with glory.

Example would be if a clan match averages to say 25000 glory then war loot scales accordingly...say 100xglory for food/gold giving 2.5 mil. for oil 75% of glory so 18250 oil.

This in turn of course needs to scale down per target so hitting a low target gives 2% of top loot.

These are just numbers thrown out but for peats sakes Nexon increase the war loot to incentivise players to war. THAT IS THE PROBLEM TO SOLVING WAR POOL SHRINKAGE
 
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rising_meatball

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Oct 14, 2016
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First of all thx for the suggestion, but BHG won't listen, and probably won't give a flying rats bottom about it too.

second your formula is too complicated, war loot sucks balls right now and it is a money losing business to participate in any wars. Just to make things simpler, Bhg needs to increase current amout by 3x to justfy the amount resources, efforts we put in war and amount of unfairness we had to endure there as well.
 
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Tiggo

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i agree with meatball, simple solution is to increase rewards and be done with. there should be some aditional team rewards/league bonus ressource rewards too, like the ship in non wk mode.
 

Bedlam

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And if you lose its a quarter of what you would've received.
 
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Necksahn

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Oct 9, 2017
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I do believe improving match making is the single most important issue facing this game. I love the war system mechanics, but it only works if sand bagging alliances are matched with other sand baggers.

That requires a larger pool to do the match making and this idea (from the OP) does seem like it would help with that. I don’t think it will ‘fix’ the issue but it will help (along with removing 35 and 45 which I fully support and think it is a smart move)
 

LordAnubis

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You have got to be smoking crack. The removal of 35v35 and 45v45 will only serve to dramatically increase bagging.

Those teams that do 35 or 45 will now be forced to cut players which they wont do or add 5 players which they will do with iron alts
 

Manifesto

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@LordAnubis
Sandbagging will always be there no matter how big or small the wars are. We won't know if this change will work or not until it's tried.
Lets give them the chance to see what happens.
 

Festivus

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May 19, 2016
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Just like the missile silo which OP constantly complains about, war loot is fine. Would we all like it to be more? Of course, but it's not a problem where it is.

Instead of dealing with imaginary problems such as this one, I'd propose a fix for the forums: auto-deleteall threads started by OP that include the words "fix", "problem", "issue", or "silo". This wouldn't affect the game at all, of course, but it would make the forums much more productive and readable. ;)
 

Necksahn

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It will creat a greater pool for each level where they can match sand baggers with each other. So it will exist, but they will be matched with another alliance doing similar amount of sand bagging (canceling out the benefit). This change will only help in improving sand bagging.

They have already stated that one of their challenges was that matching sand baggers with each other was tough because the pool of available alliance looking for War was too small so finding a match would take hours
 
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