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Some defensive ideas


Active member
Aug 6, 2021
I) Reduction of the number of troop tactics a player can bring to battle.

II) Increase the attack speed of anti-tank guns. They take almost forever to shoot. Starting from atomic age, increasing further more in digital age.

III) Add suppression/slow effect in the attacks from redoubts/machinegun towers.

IV) set howtizers and infantry as priority targets for mortars. They will ignore heavy tanks and heavy cavalry. From industrial age.

V) AT guns from cold war age fire 1 ATGM as first attack which has a longer range.

VI) ranged infantry unique troop nations' towers inherit the ranged infantry's bonuses ( korean towers fire with 2.5 times more damage with 1.5 times less attack speed, Chinese fires twice as fast with 30% damage )