Some ideas that might improve the game

SnowierNic

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Jul 18, 2018
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Sorry for my bad english :/ It's not my mother tongue :p

1 : Design ; Since the Atomic Age, the new design is, in my opinion, awful... From the first age to the Global Age, the design was very realistic. I think that building design has to be realistic when the game turns around history. The colors don't match anymore with the game... The last ages seem to be made for children. When I ugraded buildings (before the Atomic Age), I was happy to discover the new statistics, but also the new design. The only beautiful CWA improvement is the heavy tank Mk6 design, which is amazing!

2 : Museum : too many elements are useless... They should "stretch" the possibilities. Only a few are really useful for most of the players (loot increase, fighter hitpoints). Furthermore, players should be able to sell directly what they have bought.

3 : Blessings : New blessings for the factory troops. I only play with heavy tanks, and I can only use the loot blessing during an attack. There should be an armor and offensive blessing for the factory troops (even for the players using APC and bazookas).

4 : Rate of fire : In the defencive building informations, we can't find the rate of fire (only the DPS (damage per second)). I know that it's not very useful, but for players who like statistics, it would be nice to know what is the rate of fire of the anti-tank gun, mortars or others...

5 : Friendly challenge with coalitions : to train ourself for world wars, we should be able to use our coalitions during friendly challenges. I spent weeks to upgrade my embassy and my coaltions, and I'd like to see the results during friendly challenges and not only during WW.

6 : University : Assault vehicle and attack helicopters improvements (I think that all kind of troops should be useful against the missile silo. A lot of strategies and troops can't be used anymore because of this building...)

7 : New dock : just awful! Nexon (or BHG) please, you have to hire new designers... They will ruin the game (sorry but I prefer to be honest).

(I'm level 220, Atomic Age, if you want, you can join my alliance (Belgian waffles)). Even if the game needs some improvements, I enjoy it anyway!
 

SnowierNic

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Of course it's for my game :p I'm using a specific strategy, so my ideas are linked. I can't have ideas about every possible strategies ;)
But I think that I'm not the only one training for WW, not the only one using factory troops or not the only one having this opinion about the museum...

As I said, I use heavy tanks, so blessings for the factory troops would be very useful for me. But personally, I think that it's a shame that some of the factory troops are too weak (gatling gun, guerrilla) to be used. We never see them during attacks...

Concerning Assault vehicles and attack helicopters, I don't use it... But some players in my alliance do, therefore I'm speaking for them :p
 

Mcnasty

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Sep 20, 2017
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Commando is great if you know how to use it same with Gatling. Factory troops are supposed to be help for your army not to be your army itself. Using all HT you really shouldn’t need the blessing and it would give a huge advantage if there was one so if you need one then you’re probably not doing it right cause I know many that use all ht that don’t need a blessing. It seems like you’re not willing to adapt to a changing game and want them to adapt to your play stile.
Museum isn’t meant to give you want you want it’s meant for you to search for it. Not everyone wants the same things so it’s nice to have such a wide variety. It’s not meant to be easy otherwise everyone would have the same shit. You may like the oil looted artifact but I like having 20% damage added to my howies. Pretty much anything is taken out in one shot
friendly challenge with coalitions would be ok but I don’t see how it would help any causeyou don’t fight your alliance in war.
Rate of fire can be determined just by watching a replay.
I think we have enough uni research to do as it is.
And the dock has always really sucked so I don’t see how now it will ruin the game. Personally I’d rather get museum stuff from it cause I get better troop cards from victory chest and dock bonus. But I only do the 6and 12 hour ones cause anything else has never been worth the workers.
Design. From what I’ve seen looks good to me
 

Mcnasty

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Sorry didn’t mean to rip apart your post but I just think there’s a lot more important things then these like war matchups
 

Houkai

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Dec 1, 2016
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Solution for the war match-up:
Step 1: MP raids
Step 2: Upgrade buildings with 14 days+ of upgrade time. Exhaust all of your workers.
Step 3: Go on vacation.
Step 4: Uncheck war availability.
Step 5: Login after 2+ weeks.
Step 6: Profit?
:D
 

SnowierNic

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Jul 18, 2018
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It's not about how you use the commando, the problem is that only one landmine/HT can destroy it easily (10 troop spaces destroyed in 1 sec, it isn't worth the cost). Gatlings are useless, a tower can kill it after a few shots... I'm sorry, but it's easy to say that these are great troops, but I'm sure that you don't use any of it in your army and keep the normal strategy (howies, riflemen, healing convoys and tanks/APC)... And I'm bored about this old strategy, I want to discover something new.

I adapted myself because I don't care anymore about the missile silo with my HT. I know that I'm a good player, but I'm also sure that a lot of players can't win an attack when there is a silo. It's easy to see during a WW.

Concerning HT, I use it perfectly. The problem is that I always have to attack lower level players. The moment I want to attack a player with the same level as mine (221), I have to use mercenaries, all my tactics and even sometimes extra armies.
If factories were supposed to help your army, why did they created a second one? (answer : to be used in the same way as barracks) Therefore, the game changed, we now have 2 factories, they should create blessings for it. The best armies always have to be able to destroy the best village. If not, there is no meaning to this game...

About the Museum, you mentioned howies, but what about the increase of resources gained from fruit trees or -% hitpoints to attacking commandos... As I said, nobody use it, but I have to buy that in order to access the advantage I want? Come on...

I'm sorry, but your comment about the coalitions is useless. Trainings with blessings on friendly challenges are not the same as trainings without blessings, it totally changes the strength of your army/base. It's the same about coalitions.. I usually create new warbases only to train my allies.

I'll not lose my time by counting the the rate of fire during replays. They have all these informations, it's easy for them to add it in the building informations. I can't do anything for you if you're not curious about that.

I don't agree with the uni. All players have the right to improve their personnal strategy. Why can howies become OP but not attack helicopters?

I meant the new dock (with the crown boat). The old one is fine.

About the design, they should ask to the players what are their thoughts on it. If most of them doesn't like it, they should change it. And if most of them likes it, they should keep it.

Don't be sorry ;) It's just a conversation :p But I think that change scares you ; if factory troops become better with blessings, they all will surpass the "normal army". But the oil cost is a huge disadvantage. Excellence has his price! If I lose my army (6x HT Mk5 + 4x fighters), I'll have to pay 15k oil to retrain everything.

Thx for your comment, it's funny to have a talk about that ;)
 

Mcnasty

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See there’s the problem with using just HT. You have to always attack lower base unless you want to use everything you’ve got and that is a huge waste having to use all that to attack someone at your same level. With a normal barracks troop layout I can attack someone my level without mercs or even tactics (sometimes 1 or 2) and never have to use troop cards and if I do loose everything the resource cost is nothing compared to losing those HTs. Commando is 8 spaces with research done and I do agree that losing them to one land mine but I always expect it to die but it always does the job I need it too. I see your point with allowing coalitions on friendly challenge though. The new crown dock doesn’t bother me that much except that android gets it cheaper then ios but it’s cheaper then the crowns in the store
 
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SnowierNic

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Jul 18, 2018
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I doubt that you can destroy good player (with the same level as yours) by using only a normal barracks army and 1-2 tactics and no mercenaries. You need a least 2 Sabotages or a lot of Demolitions to destroy the silo... Before using HT, I was able to destroy a lv210 with my normal army, but I had to use at least 2 blessings (armor and weapon) and all my tactics (2 Sabotages, 1 Protect and 1 Decoys). If it was posisble with the barracks troops, it has to be possible with the factory troops. It's the reason factory troops users need blessings...
 

cosmid

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May 2, 2018
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I have seen a lot of CW players using only factory troops and make great attacks.
 
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