The new matching is terrible

No Angel

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Having more CW in alliance is no good either. Yes to what Jagadeesh just said.
We lost current war due to more CW in the roster. Put rushed atomic and it should be fine (I guess), if you belong to midlower rank alliances.
I'm not sure about size, but I experienced size 10 and 30 gave us mismatch.
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Bootney Lee Fonsworth

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So....if you're at the high end of the game then you pretty much have to run with a crew of other high end players to get a good match? That sounds like the opposite of matchmaking is fine to me. Seems that if the third to last age is the sweet spot for matching then the game would be better served by not having that third-to-last age be such a lengthy, tedious chore to get to. Hell, they already have an in-game solution available with speedups, they just need to quit being so tightfisted with them. Let us actually buy the one hour versions with excess gold and food, make them much more available up until global, or whatever age, then reduce them if the concern is late game players running through the content faster than it can be pumped out.

The problems of poor matchmaking, obscene upgrade times, overflowing resources once the timers start topping a week, and days with no reason to log in while projects complete are not mutually exclusive.
 
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Rogue Squirrel

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Alliances full of the most advanced age players have always had a much harder time finding good matches, even before the new match-making algorithm, simply because there aren't that many of them. Most Alliances have a much more even spread of different ages.

People in this thread also seem to be forgetting about the new 'k' factor - matches are no longer made based solely on relative strengths but also now on Glory (or previous wins/losses). In theory this should mean that people who keep winning will eventually start meeting much stronger alliances. If you keep losing you should start getting much easier match-ups....
 
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Mat 3 BloodyBarons

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BHG improved matchmaking but it’s not enough, still Sandbags ruins it, for me the best game for WW is or was World At Arms, you are fighting against another team, but as well against their system, so basically 3 are at war. Every 2 hrs there is a brake, and back to war, and the system is adjusting his attacks and balance the war. That was really cool, always close wars
 

NateTheGreat

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Just be better at avoiding Bastions. My combinations that include more commandos work to great affect. And now people can't just drop 6 Mk8 heavy tanks and sit back and watch lv 250+ bases melt. The bastions slowing heavy tanks means you really need to be careful to avoid them.

I can still 5* lv 240 and below multiplayer bases with my commando, rpg, heavy tank combo. I throw coalitions, TT, and generals into that mix and it makes for an all out brawl in wars.
 

NateTheGreat

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I'd love to see 1 month long seasons with 10, 20, 30, 40 player wars each as their own category. This would make the leader boards more meaningful
 

oddin

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we are a medium size alliance with no SA players, 3 CWA and lots of AA and GA and a few IA/EA.
In the past we had some outrageous WW where the opponent had like 8 CWA and it was almost impossible to win
In the past we had some terrible glory loses because the system thought that we were the favorite to win when in reality we weren't and we were losing huge amounts of glory, not to mention the WW with 10 or 30 glory gain in case of a win

This is much more rare now and glory gain/loss is fairer. I don't care if we need to search for 30 mins or 1 hour. It is fine.

This is our history from the moment glory was reset...

313 May 28, 2019
330 May 27, 2019
157 May 24, 2019
125 May 22, 2019
464 May 19, 2019
144 May 17, 2019
-240 May 15, 2019
156 May 13, 2019
100 May 11, 2019
237 May 08, 2019
240 May 06, 2019
221 May 03, 2019
-223 April 27, 2019
98 April 25, 2019
189 April 22, 2019
-178 April 19, 2019
-331 April 17, 2019
219 April 14, 2019

4 Loses, 14 wins (+1 more from today's WW)

Last 3 wars were very exciting and an absolute massacre till the very end. We ended a tie and we won all 3, only because we were faster. This is definitely an improvement in my eyes and tells me that the new algorithm works much better then the old one.
 

kilgore_trout

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Chad, I disagree. War matching is much better and BHG did a good job balancing things out. I remind you, 5 star attacks shouldn’t be the norm.


I don't think anyone in thread is complaining about not being able to 5 star opponents, the problem is when your opponents can 5 star every base of yours with ease, while you are clawing at 3 and 4 stars.

To add my anecdotal two cents I've also noticed a major change in difficulty after 2 SAs opted back into war after a long break. However I'm not sure if were now losing constantly because of that or if it's because my CW/SA teammates still think using barracks troops and demo is a good idea
 

SomeRandomPlayer

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There are a lot of terrible attackers in the world, of all ages. Plenty of AA players exist that attack better than SA players. So, Age is only part of the equation.

I'm guessing the war matching timing (i.e., elapsed time before the algorithm widens) is too short. I'd rather wait 24 hours for a fair exciting matchup than 20 minutes for a poor one.

We're not sure about all the factors that go into it such as win streaks, win-loss record, glory numbers, match timing, and so on, but overall the current system feels better than the last.
 

Bootney Lee Fonsworth

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Past 5 wars for us have been 500/100 which seems to be the upper limit of this new system. While better than the old 1000/8 these wars are still pretty much decided by the matchmaker. Going to try sitting all our larger accounts next week to see what the Matchotron belches up. I think the system still doesn't know how to plug heavy CWA/Space Ages into its formula properly. Why they don't just count the top half of a lineup twice as much as the bottom half I'll never know. Sure, that's not without its own issues but would seem to make more sense with the 10/5 setup we have.
 

oddin

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barracks troops and demo = guaranteed failure to 5 star any base
 

No Angel

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Seriously CW player still thinks demos work? Hopefully not to bomb the silo?! 😆

Oot, I've got several allies in alliance that still use raiders in war 😆
But if I exclude them we'd go with 10 man war again 😒 I would never see level 15 coming!
 

BeerMan

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I think the current state of the game rewards alliances that have a good balance between offense and defense. The alliances that I see struggling the most are the ones who have a handful of big D bases at the top but no premier attackers in their lineup. Many of these were top 50 alliances (pre-AR), but it just doesn't cut it anymore. I think they have actually achieved a pretty good balance in the game, but with a diminishing player base I know it's tough to assemble a well balanced lineup.
 

Cannibals

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Crashing has overtaken matchmaking as the worst part of wars. We’re going from back-to-back wars to every-two-weeks wars until the game is more stable.
 

sileepuppee

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The last couple of matchups for my alliance doesn't follow your thought though I wish it did. Even if they're terrible attackers, there's nothing we can do with most of our players are AA. Even a max age AA player won't have enough fire power to take on a maxed space age with 3D. Even the most skilled player isn't going to overcome that obstacle. I know it's nothing new as players had hacked max lvl cwa bases but the space age is just way too much. We aren't a p2w either so we don't have the troop cards either. I think someone said it best that with the distribution of bases that are space age and lower, the matchups will get worse and worse for those alliances that don't have maxed out players.
 

KniferX

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Seeing a well constructed and thought out post on this forum? Might as well start searching for unicorns now.
 

No Angel

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Yah. What surprised me is these people read chats, and communicate, these people watch attack videos, yet they still have this clasical age mentality. (1 of them is AA 😆)
Going back to v10 anyway, we've lost 1000 glory lately 😓
 

kilgore_trout

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No raiders, but a lot of tanks and SMGs, there is even a SA with triplanes still. They complain about not making being able to make dents in their opponents but than refuse to pack heavytanks.

They are nice guys but I'm leaving after the current war were in.
 

Davina

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It’s not Nexon’s fault you don’t understand war weight. Stop complaining and start learning. The new system is far superior to the old one.
 
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