World War Replays - Beta Test (8/8 - 9/12)

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Vojec

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Aug 29, 2017
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As the leader of an Alliance, I love it. I can view my Team's attacks and see where we have problems. I can give them advice and point them to examples that illustrate my recommendations.

Some people are complaining about the strategic advantage that it provides the enemy. They didn't like the fact that others could see the locations of traps and hard defenses. I think this adds a whole new dimension to the strategic nature of the War. It's like gathering intelligence. If the Leader is doing their job and providing direction to their team, it can provide a big advantage. If they are lazy and not good leaders, the members can still scout more effectively. This provides an advantage to having previously attacked and lost, or only received minimal stars. For example, one of our recent enimies had a bazooka tower well hidden, and well placed. After two catastrophic losses by higher level players, we were able to point out the tower and take them out on the third try. It promotes more teamwork and makes the game more fun.

Oh, I like that you can see if your donated troops and/or tactics do any good. I had donated some level 6 fire throwers to an enlightenment age ally and got to watch them devistate the attackers. This makes me want to donate more tactics, which will translate to increased profits.

Speaking of profits. I was so fed up with where the game has been heading that I was ready to give it up. Even though I still don't appreciate the greed, this feature has restored my interest, for now. At least I feel like I am getting something for all of the money I have spent.

PeeWee
Leader of the Devil Chickens

I'm of those who dislike just "attack reply". We fight a several time against 50% better opponent and spend a lot of extra unit and put then into stronghold for defends, for what!!!!! They look replays and see where trap and/or have extra unit. This is not fair at all. At fist place some alliance starts ww in weaker position, they spend money/crowns for extra unit for what??? As results, we stop buying extra unit and most important, not spend money into game,. It is uslles. WW search equal match making also it is not good at all. Your (if you win) glory points just shows mission impossible...

My suggestion for fair play is: ENABLE REPLAY IN WW JUST FOR DEFENDS, not ATTACKS. In that case you will as leader suggest how to better defend war base, not just lazy watch replays and easy win in WW.

Hope support of Dominations will see my suggestions and apply it into game, Thank you.
 

Kaiser Shag

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Aug 21, 2016
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We also had a wrong replay, during the last war one of our allies f*cked up his attack and made only 2 stars and 67%, on the replay he makes 4 stars and 88% :rolleyes:

But this bug isn't really related to WW replay but to replay in general, even in multi they give this kind of weird result.
 

yemen

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Mar 24, 2017
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I would love to see alliances spending less money on SH troops. This is a feature, not a bug.
 

Mountainking

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Not our problem if you suck and people will see your suckiness or lack of skills by deploying troop cards right and left to 5* a base one age below your offense level.
 

Dr.Beercules

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Jul 22, 2017
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Enough with the beta testing. This should have been included when world wars started. Not surprising though since they don't even police the game.
 

Shpalladina

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Working really well... and giving good information.

Quick question? We are in middle of war and their top player is not found in their league in the Alliance Gate... How is this even possible? Is it a cheat?
 

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yemen

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He could have left the alliance after the war started. If so, he won't be able to attack after he left. But his base is still there.
 

Shpalladina

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@yemen... he played both attacks! Then was gone from league before war was over... strange giving up all that loot!
 

Imaera

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He still receives the loot, even if he left the alliance.
 

thisisnudge

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Sep 9, 2017
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Hey devs

I'm playing Dominations on/off over the years with multiple accounts on all platforms, recently even with BlueStacks on Windows. It is kind of interesting to play the game again from the start after a long break. So here are my thoughts, alright?

Replays are a nice thing.

But I would be happy if you could somehow solve the more urgent multiplayer issues:

- There is no fun in being nuked with tanks vs classical/medieval units and walls. Tech caps? Do something about it. There is no reason to play it, unless you are top tech level.

- There is rarely any coordination between alliance members during a war, except for a few. Think bigger. Think MOBA's, how they solve it in short matches.

- Please punish players that activated the "WAR" button, but did not attack during a war, because it hurts the alliance.

Overall, I think that the multiplayer war mode is badly designed. You have a good game, it has nice mechanics, with everything you need for fun PvP matches -- and there is this pretty complicated and somehow tricky war mode. Think other games. There must be a better design and solution to this.
 

Bobortvogel

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Dec 5, 2015
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War replays are working well. There is no game reason to take them down. It would be helpful to keep them up during the next war.
 

Stripe

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Jul 1, 2017
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The replays work perfectly. It doesn' matter if I'm playing on my phones network or connected to Wi-Fi. Iv had zero problems with them. Hopeing they become permanent and doesn't go away. It' a valuable learning resource for everyone In my alliance. The ability to point out good and bad attack strats to our people is excellent. And we do this from not only our own attacks but the opposition' attacks as well.

Furthermore and maybe more important the ability to analize your own attack and see it without the pressure of the battle so that you actually see what' transpireing is so invaluable. Thanks for bringing it back I sorely missed it after it was taken away the last time.

would love the ability to post links to replays in chat. From both raids and world wars. This would be an epic training tool.
 
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Swinton

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Feb 28, 2017
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30
Hey devs

- Please punish players that activated the "WAR" button, but did not attack during a war, because it hurts the alliance.

lol. That's why you have leadership within alliances. You can take out or kick players that are unreliable. If your alliance has good leadership, this isn't an issue.


The war replays are great. Please keep them around. They obviously aren't completely accurate but they're definitely good enough.
Good for teaching and learning from attacks and providing greater transparency during war matches.
 

Swinton

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Feb 28, 2017
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Its fine the way it is. We load the SHs with troops on occasionally also. If the opposing team fumbles a couple first attacks due SH troops, that's already a HUGE advantage in your favour.
 

Mountainking

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Aug 12, 2016
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Good for booting repeat offenders too. Some people just dont give 1cent fuk and send the most shitty troops despite numerous coaching. With replays, they can be found out.
 

DUSTY1

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Oct 18, 2016
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124
It must have been a great feature. The replay time has expired and my players are wishing to have it back, lol. Greater learning tool than anything else.
 

Pepyto

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Sep 18, 2017
Messages
182
Please bring back war replays, they are working quite well, not perfect but clan chat and troops requests are also bugging, and it's acceptable! You can make it better in future. War replays are a great asset to less skilled players (like me 😁) and only way to be sure if opponent is cheating, and as we can see there's a lot of them, unfortunately... thanks in advance and continue with good work. Peace ✌
 

TinSoldier

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Jun 4, 2017
Messages
1,568
Thank you for all of the excellent feedback!

With the 5.8 release, we are introducing World War Replays as a full feature of DomiNations. I will be closing and unsticking this thread, to have conversations reflect the current state of the game, no that the 2nd Beta period is officially over.

Thank you again for the feedback! Feel free to begin a new thread to discuss the release version of this feature.

/Closed.
 
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