World War Replays - Beta Test (8/8 - 9/12)

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LordAnubis

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- When the Video Icon is pushed for earning Crowns, the War screen pops up.
- Game is randomly closing at times
​- Experiencing lost donation troops

Thanks,

JUDICATOR
Leader of the Alliance: RETICENT

your post is off topic and doesnt belong in this thread
 

JUDICATOR

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Really? Maybe you missed this part of the original post....
In addition to the data we’re collecting, we greatly appreciate your feedback during this process! Please feel free to use this thread to let us know what works, what doesn't and how you can see this feature fitting in alongside other features in the game. Your input was invaluable during the last beta test, and we're excited to see what you have to say about it this time around!

Apologies are appreciated, but not required
 

LordAnubis

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JUDICATOR your issue has nothing to do with the War Replays beta period which is what feedback they are asking for. Your issue should be in a thread of its own.
 

JUDICATOR

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Yes it is, hence why I posted feedback. These are issues I noticed after beta testing started. Where else would you have me post them?

Or am I just suppose to smile and say "Wonderful Wonderful", when we all know that beta testing brings issues.

If you had doubts, why not ask for clarification?

For my part, I can apologize I didn't lead into my comments, however it seems this would be the place to post possible issues.
 
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Quovatis

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From my limited experience so far, it appears this new round of WW replays are much more accurate than the last time. The percent damage in the replays and log now match, which is a huge improvement. Well done.
 

WingedHussar

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I like the replays but noticed that my attaker was given 5*s when it clearly shows 1 building remaining at the end of their attack! ???? (Please look at top of photo.) Thank you.
 

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yemen

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We had one glitch in our last war. One of our attacks, the attacker got 5* and 100% by a nose, and it showed that way on his final screen. Then on the war map, it was 97% and 4 stars, and the timer said 3:34. Watching the replay on my device, it showed 100% with time to spare; another player watching his replay saw 97% and a missed building at the end.

So they aren't perfect, but we are still very positive about having them back.
 

JUDICATOR

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Found the same/similar true with one of our players replays as well.

JUDICATOR
 

Technocrat

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Anyone else seeing far too many troops in replay (e.g. 8 planes, or a French army, including donations but not troop cards, totaling: 229 (9 ARLS, 9 Field Howies, 44 shooters, 2 heal carts)? This isn't just an artifact of the final summary, as I can definitely see too many troops and FAR too many planes. TinSoldier Nb4powerup : would you like to see a video of this?
 

FasterThanC

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As the leader of an Alliance, I love it. I can view my Team's attacks and see where we have problems. I can give them advice and point them to examples that illustrate my recommendations.

Some people are complaining about the strategic advantage that it provides the enemy. They didn't like the fact that others could see the locations of traps and hard defenses. I think this adds a whole new dimension to the strategic nature of the War. It's like gathering intelligence. If the Leader is doing their job and providing direction to their team, it can provide a big advantage. If they are lazy and not good leaders, the members can still scout more effectively. This provides an advantage to having previously attacked and lost, or only received minimal stars. For example, one of our recent enimies had a bazooka tower well hidden, and well placed. After two catastrophic losses by higher level players, we were able to point out the tower and take them out on the third try. It promotes more teamwork and makes the game more fun.

Oh, I like that you can see if your donated troops and/or tactics do any good. I had donated some level 6 fire throwers to an enlightenment age ally and got to watch them devistate the attackers. This makes me want to donate more tactics, which will translate to increased profits.

Speaking of profits. I was so fed up with where the game has been heading that I was ready to give it up. Even though I still don't appreciate the greed, this feature has restored my interest, for now. At least I feel like I am getting something for all of the money I have spent.

PeeWee
Leader of the Devil Chickens
 

TinSoldier

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I've seen a few screenshots, but if you had a video, we could pass it along to the developers.

There have been a number of replays with too many planes. It's possible that they fought the battle with the correct number, but the replay had an error and the game continued to deploy 'destroyed' planes when they would have been deployed in the original.
 

Javahart

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Useful feature for all members. As leader I can see everyone's attacks and the clan get to learn from the best attacks.
 

Secular

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I understand that replay system recreates the battle in real time from data instead of recording it as a video file. Good idea, despite certain problems I saw, like wrong base layouts and incorrect results. Hope you will manage to solve it. Good luck
 

Quovatis

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Better than it has been, but still not perfect. Watching an enemy replay, the replay showed only 1 star and the last 1:30 of the replay had rallies being placed, but no troops visible to follow them. In the log it showed a 3-star attack.
 

yemen

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Was a betrayal used during the attack? I have often seen that lead to messed up replays - in the actual battle, it captured howitzers or heavy tanks, and in the replay it missed and got a few infantry. Completely changes the course of the battle.
 
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