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Agreed that something has to be done. If the checksum approach is such a simple fix, why wasn't this used initially? Is this standard in other games?
In addition, I was hit twice by the same cheater in a few days which to me means he has some way of saving a player's base to attack it...
Just did this though I'm going through Nexon CS as I'm on the Asian build. I had reported multiple cheaters via the in-app interface but it's useless. We'll see what happens this time... I'm post back the results, if any.
So I was hit by the same cheater again. Same strategy of dropping a few units around my base, doing negligible damage, but attack record shows 100% 5 stars and looted resources. I've included a screenshot of his base.
The cheater is Sedan from alliance MAFK.
So 3 times in the last 2 weeks I've been hit by raiders who drop ~30 random shooters around my base, let the timer run for ~40s and then quit the attack. Little damage is done, few resources taken, but the attack summary shows 5 stars and 100% resources stolen. I've reported all 3 attacks to...