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    Can any1 explains the wolves ?

    Ok, so they give ~ 44k gold, and the Can't-Be-Understood-Technolgy points. I hope some Moderators can explain that. Besides, if you made that to give us gold, it's quite bad . 44k gold, max 10 wolves spawn and take 4 workers .... So by hunting 10 of them, we get ~ 440k gold, which is a terribly...
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    About changing nations

    Hi guys. Have recently got 600 crowns and i am thinking of changing my nation . I'm in MA, i'm using france but i find the Chevalier rather useless and the reduce in training time is not that much ( i guess ? ) . So i'm asking if i should change my nation, and if so, what should my new one be ?
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    What makes a Naval War ? Warships, of course

    Galleons, Ships and Harbors Hi, i would like to share my idea about having galleons, harbors and stuffs in the game . This idea is NOT 100% mine, a player - Smallville posted a thread about this matter . And i really liked it . And i think i will post some of my ideas about this matter But first...
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    Base Layout Testing ( Against AI Army )

    Hi there Devs, i just want to share my ideas to help improve base editing . Many times, we ( players ) got attacked by some super strong guys and then we were badly defeated . The reasons to this may vary, but one main reason is because our base is not defensive enough . So i suggest we should...
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    Must these be done before going to the next Age ?

    I am currently in CA, and i have upgraded everything, 2 catapults, lvl5 walls, gates and stuffs . But there are some remaining things : Farms, Caravans, Expansions, Traps and researches . I have Pottery and Exploration left . So i'm wondering, should or must I upgrade all of those first, before...
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    More Nations Suggestions

    Hey guys. I know developing the game is tough, and having more nations is tougher . But imo these nations really affected the world's history and are quite famous, i guess . So hope you guys like my ideas, and thumb up if you want them in the game :D 1,Egypt - Bonuses : + Slavery : Pharaohs...
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