Search results

  1. M

    Update to World War Glory Matchmaking

    Previous Glory alone defines the amount of glory gained. It's absolutely irrelevant to the war weight.
  2. M

    See war stats

    One simple way is to split the ? Window in barracks/airstrip… after clicking on the desired troop. It shows HP, Dmg, damage against specific things for MP battles. The split window should show war stats (including coals …)
  3. M

    about marco polo artifacts

    There have been many instances that I wanted a change and those gambling chests gave you that. I always gamble and I've had Huey, Welrod and DVFM from chests. I remember every single moment that I won a legendary. I've actually bought Vespa and I can't remember when it was so the thrill is much...
  4. M

    Marco's Legendary Vault

    Thanks BHG for offering Maori. I just wonder what would be the difference between these and normal one-week long offers (except the shorter time)? If someone has 300 tokens, He'd buy it (usually on the first day) I would have been as glad if you offered Maori normally. Thanks again for not...
  5. M

    Mongols coalition is a problem.

    Do you think air defense which is boosted by Egyptians and Russians is also problematic?
  6. M

    Mongols coalition is a problem.

    There is a problem of defender base design only
  7. M

    mortar troops too overpowered

    Agreed, this setup needs strategy to play and it's the only possible combo left. Otherwise, Ike wars would be back
  8. M

    Mortars have too much advantage over other units, this makes the game boring:

    All they've been doing recently is nerfing offense and buffing defense. The only thing that remains for the attackers is mortar/fighter setup. They already nerfed AH and made HT attackers watch them in the bastions. Nobody actually wanted to use mortars, the problem is that other options are...
  9. M

    Hobart's Funnies - Week Ahead 12/11

    I would suggest giving 5-10 Impis as a reward and after reaching 40, we can have a troop tactic ;)
  10. M

    At the Factory, what ammunitions could affect the paratroopers ?

    Unfortunately they are not boosted 🫤
  11. M

    Expand Council Collection Rewards to 190

    Hopefully you are not BHG
  12. M

    DomiNations Sitrep #1

    It's strange that the only defensive entity that could be capped at 85% is calculated afterwards but tower stats are capped b4. Considering defense will be very OP in the near future (except two or three players with hangars who can 5* Rollin), urgent cap recalculation is warranted
  13. M

    DomiNations Update 12.1 - Manufactory Arrives!

    If it's healing received, your troops should get it from Healers, Tactic or Angkor Wat and that amount is increased (just like drone)
  14. M

    We need to talk about what the progression of Munitions looks like.

    We are forming a team and trying to screenshot every update and level. it takes a while but it will be good. I think if you multiply the raw materials' needed by 10, ETB and this one are pretty much the same. I'm still confused about that 10x multiplier that makes everything harder
  15. M

    The Manufactory

    They receive the receiver's buffs
  16. M

    DomiNations Update 12.1 - Manufactory Arrives!

    I\m curious why the raw materials are produced ten times more and are consumed 10 times more. Why not produce 2 Platinums and use 2 instead of producing 20 and using 20?
  17. M

    We need to talk about what the progression of Munitions looks like.

    Hopefully our guys on the wiki or some other places will fill the gaps in less than a month (fingers crossed)
  18. M

    Manufactory: Will defense become too OP?

    I have a feeling that if RDR protect was level 10, we weren't so pissed. It is so OP that me and all the attackers I know have already put it on their 4 spawning buildings. so far they have reached level 3 or 4 of the attacker munitions. On another note, +2 spawn is applied on the max number of...
  19. M

    Manufactory: Will defense become too OP?

    @Rollin @oddin 👆
  20. M

    DomiNations Update 12.1 - Manufactory Arrives!

    Thanks for the good job! I mentioned in the test forum that transport damage is useless and it was supposed to be changed but I think there is still these bonuses for transports and not for paratroopers
Top