Redgar
Banned
- Joined
- Apr 9, 2015
- Messages
- 1,394
When new nation can appear, I decided to share my thoughts on current nations rankings.
France
The first place goes to France starting from EA/training blessing. Before enlightement age it is quite weak due to their unique unit nerf. But if you can afford playing 2 hours in a row or 4 hours+ a day, this nation bonus is invaluable for you at higher ages.
Let me put it this way. If there’d be a nation combining all of the other remaining nations bonuses, France still would be better for active attacker. While all other nations ranks hardly depend on their unique unit ranks, besides probably Rome, France bonus is even more important. It’s not just allowing you to get more loot, but also keeping your high medals, if you know how and want to.
Big minus is that France involves you into longer play sessions, so if you like to play shorter periods it may be not for you. Also, combats become quite boring, because usually you do not target 5-star wins, but quick sniper attacks. After HC/oil units nerfs, you just don’t have other options with France. If you don’t mind speding money in the game regularly or spend a lot, it also may become useless for you. HC buff with current AI/nerf does not bring any feasable advantages.
Britain
It’s been a long time British were the worst nation out there. Even now 10% bonus is too small (it should be 30-50% to be competitive), but it was even twice less before. Also, unique unit was the worst one, shooting walls and killed by towers, but not now. AI has been improved, British archers have extra-range AND dmg+, so they are less vulnerable to redoubts unlike all other rangers. I was suprprised that I was able to 5-star max walls EA bases without buffs at all with 50 archers, 2 cannons, 2 healers, 2-4 HS, 2 raiders and some soldiers, generals in the end may be. Reduced healer’s training times helped alot. Synergy with guerrillas is also great, because archers protect them better. Actually, defenders become so annoying, so they easily overwhelm your army at higher ages. 45-50 british archers shut them down completely. Bases which rely on acropolis builds are the easiest targets. You always take all the loot and the biggest challenge is to deal with all defenses. It’s fun and challenging. I really like and miss this nation now.
But British as many other nations heavily depend on unique unit ranks, and it grew in ranks only because of it and because other unique unit types become much worse. Also, complex armies take 40 mins to built and you make mistakes and loose them from time to time. Nevertheless, it allowed me to play short sessions, easily develop my base up to lvl 9 walls and some 4.5M gold upgrades and I had nice tactical 5-stars wins.
One of the main reasons I switched to France were long built times of barracks in IA. I didn’t want to spend 24 days with 2 barracks still collecting a lot of resources for upgrades. France allows you to play even with 1 barrack. Also, I needed some boost on resources revenue in shorter times, because my lvl9 walls were done and collecting 3M in one session wasn’t that easy with Brits, combined with crashes, AI bugs, etc. So, I don’t see any reasons to switch from Brits now unless you go for lvl10 walls and higher, but it all may easily change if let’s say they buff redoubts range/AI or other nations uniques become stronger.
Rome/Germans/Chinese
I haven’t played these nations, so I have to base my estimates on assumptions and you are welcome to correct me. If Chinese unique performs as well as British one or even better (what I doubt because redoubts are very annoying againts ranged units, so range matters alot), I’d put them on the third place or even equal with British. Again, only because of unique unit type and defenders spam at higher ages.
Rome is always a stong. The good thing is that it keeps the highest ranks no matter how balance changes, what age you’re in, etc. Why I rated it lower than usual now? Because I can take let’s say 3 mercs armies, ronins and see how fast they can die and how limited their influence on the battle is, if you target 5 stars win with unbuffed/minimal buffed army. Now, when you loose your army more often, some extra troops do not help you too much in keeping your key units alive. Plus, soldiers were also nerfed and just die too fast. It may change in the future, tho. Anyways, I do not see too many reasons to switch from Rome if you’re doing fine on resources collecting and medals already.
Germans. I am missing this faster rally/+10% dmg experience, but soliders are still weak in overall, even ronins. Rare germans attakers on my base lost all or almost all armies, while my defense is not too strong. If their attacking bonuses do not allow you to keep the most of your army alive, they may be useless.
So between these three, I actually do not know who’s better. They look quite equal to me. I just feel that they are better than the remaining two and look worse than the first two. But distance from British may be minimal and may change with any update. Personaly, I’d choose Germans among them. Chinese are risky without knowing how mass-archers perform. I had a number of mass archers british attacks on me, but never from Chinese players recently. Rome may be boring and long build times with nerfed attack may be a problem without regular investment to the game.
Japan
All army buffs are OP, so defense have minimal value in saving your resources. Shooting TC is too weak. Whenever soldiers ranks went down, this nation went down in rankings too. Huge economy buff could help Japan in turtle gameplay, but I doubt devs have plans for that. So the only hope is that they’ll buff soldiers, Town center HP may be. Switching from Japan to Germany is a natural way, imo.
Greece
Greece turned to be a trap for beginners. It shined when HC was everything and probably had the best unique out there. When HC could smash walls and had more predictable AI, DPS gave important advantage. But now it has niether competitive nation bonuses nor good unique. The only reason not to switch right now is to wait for new nations release or rebalance.
I hope this helps.
France
The first place goes to France starting from EA/training blessing. Before enlightement age it is quite weak due to their unique unit nerf. But if you can afford playing 2 hours in a row or 4 hours+ a day, this nation bonus is invaluable for you at higher ages.
Let me put it this way. If there’d be a nation combining all of the other remaining nations bonuses, France still would be better for active attacker. While all other nations ranks hardly depend on their unique unit ranks, besides probably Rome, France bonus is even more important. It’s not just allowing you to get more loot, but also keeping your high medals, if you know how and want to.
Big minus is that France involves you into longer play sessions, so if you like to play shorter periods it may be not for you. Also, combats become quite boring, because usually you do not target 5-star wins, but quick sniper attacks. After HC/oil units nerfs, you just don’t have other options with France. If you don’t mind speding money in the game regularly or spend a lot, it also may become useless for you. HC buff with current AI/nerf does not bring any feasable advantages.
Britain
It’s been a long time British were the worst nation out there. Even now 10% bonus is too small (it should be 30-50% to be competitive), but it was even twice less before. Also, unique unit was the worst one, shooting walls and killed by towers, but not now. AI has been improved, British archers have extra-range AND dmg+, so they are less vulnerable to redoubts unlike all other rangers. I was suprprised that I was able to 5-star max walls EA bases without buffs at all with 50 archers, 2 cannons, 2 healers, 2-4 HS, 2 raiders and some soldiers, generals in the end may be. Reduced healer’s training times helped alot. Synergy with guerrillas is also great, because archers protect them better. Actually, defenders become so annoying, so they easily overwhelm your army at higher ages. 45-50 british archers shut them down completely. Bases which rely on acropolis builds are the easiest targets. You always take all the loot and the biggest challenge is to deal with all defenses. It’s fun and challenging. I really like and miss this nation now.
But British as many other nations heavily depend on unique unit ranks, and it grew in ranks only because of it and because other unique unit types become much worse. Also, complex armies take 40 mins to built and you make mistakes and loose them from time to time. Nevertheless, it allowed me to play short sessions, easily develop my base up to lvl 9 walls and some 4.5M gold upgrades and I had nice tactical 5-stars wins.
One of the main reasons I switched to France were long built times of barracks in IA. I didn’t want to spend 24 days with 2 barracks still collecting a lot of resources for upgrades. France allows you to play even with 1 barrack. Also, I needed some boost on resources revenue in shorter times, because my lvl9 walls were done and collecting 3M in one session wasn’t that easy with Brits, combined with crashes, AI bugs, etc. So, I don’t see any reasons to switch from Brits now unless you go for lvl10 walls and higher, but it all may easily change if let’s say they buff redoubts range/AI or other nations uniques become stronger.
Rome/Germans/Chinese
I haven’t played these nations, so I have to base my estimates on assumptions and you are welcome to correct me. If Chinese unique performs as well as British one or even better (what I doubt because redoubts are very annoying againts ranged units, so range matters alot), I’d put them on the third place or even equal with British. Again, only because of unique unit type and defenders spam at higher ages.
Rome is always a stong. The good thing is that it keeps the highest ranks no matter how balance changes, what age you’re in, etc. Why I rated it lower than usual now? Because I can take let’s say 3 mercs armies, ronins and see how fast they can die and how limited their influence on the battle is, if you target 5 stars win with unbuffed/minimal buffed army. Now, when you loose your army more often, some extra troops do not help you too much in keeping your key units alive. Plus, soldiers were also nerfed and just die too fast. It may change in the future, tho. Anyways, I do not see too many reasons to switch from Rome if you’re doing fine on resources collecting and medals already.
Germans. I am missing this faster rally/+10% dmg experience, but soliders are still weak in overall, even ronins. Rare germans attakers on my base lost all or almost all armies, while my defense is not too strong. If their attacking bonuses do not allow you to keep the most of your army alive, they may be useless.
So between these three, I actually do not know who’s better. They look quite equal to me. I just feel that they are better than the remaining two and look worse than the first two. But distance from British may be minimal and may change with any update. Personaly, I’d choose Germans among them. Chinese are risky without knowing how mass-archers perform. I had a number of mass archers british attacks on me, but never from Chinese players recently. Rome may be boring and long build times with nerfed attack may be a problem without regular investment to the game.
Japan
All army buffs are OP, so defense have minimal value in saving your resources. Shooting TC is too weak. Whenever soldiers ranks went down, this nation went down in rankings too. Huge economy buff could help Japan in turtle gameplay, but I doubt devs have plans for that. So the only hope is that they’ll buff soldiers, Town center HP may be. Switching from Japan to Germany is a natural way, imo.
Greece
Greece turned to be a trap for beginners. It shined when HC was everything and probably had the best unique out there. When HC could smash walls and had more predictable AI, DPS gave important advantage. But now it has niether competitive nation bonuses nor good unique. The only reason not to switch right now is to wait for new nations release or rebalance.
I hope this helps.