Recent content by Der BabyHund

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    The Command Post and Tactical Formations

    I guess I’m on a mission to revamp old buildings to make them more interesting. Please check out my post on revamping the Archive. This post is going to be about the Command Post, which, in my opinion, is the second most boring building in the game after the Archive. Other than spawning special...
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    Money, food and oil

    I have a similar issue and I suggested before adding new features to the Archive where you can use resources (gold, food & oil) plus time to produce speed ups, legendary tokens, and museum supplies. This will turn the most worthless building in the game to a very interesting one. Here’s a link...
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    Lift Off, Apollo 13 - Week Ahead 4/22

    @Harlems369th could you please make sure markets come in rotation before oil wells? High level oil wells require a lot of gold that may exceed most people’s current storage capacity. Thank you!
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    Main Hall loadout bug

    Yeah I’ve been having this problem since day 1. Customer Service was not helpful and new update didn’t fix it.
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    DomiNations Update 12.5 - Coalition Troop Update and Auto-Spying!

    If you read the rest of my suggestions you would see that I asked them to fix the existing bugs. I don’t know how you magically came to the conclusion that more loadouts and renaming is going to create a problem that you yourself say already exists. Common sense is indeed not so common after...
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    DomiNations Update 12.5 - Coalition Troop Update and Auto-Spying!

    QOL suggestions: 1) Allow more than 5 museum loadouts, 2) Allow players to name individual loadouts, 3) Fix museum bugs—I still get an error for switching museum loadouts before multiplayer raids. Every time I have to select the loadout, log out, then log back in to raid. 4) Improve museum UI...
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    Moon Landing - Week Ahead 4/8

    I’m hoping that the plan is to rotate it around in May and the buildings that got 3 days in April get 4 days in May and vice versa—giving each building a total of 7 days.
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    Is it time for auto age players to have a second oil refinery?

    “at all times I have 150K+ minimum Oil sitting in my defence log which is basically another Oil Refinery” That’s exactly the reason why I think we need at least double the storage we have now (a second refinery)—to store the extra oil obtained from (1) the looted resources refund, (2) the vault...
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    Is it time for auto age players to have a second oil refinery?

    All of these ideas sound good to me and can be implemented in addition to a second refinery lol. I have also seen many requests asking for the possibility of using oil to upgrade walls, but BHG doesn’t seem interested.
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    Is it time for auto age players to have a second oil refinery?

    Introducing a new type of resource sounds interesting and would add an extra layer of complexity and fun for high age players.
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    Is it time for auto age players to have a second oil refinery?

    Instead of wasting resources, I would like to suggest a second oil refinery in auto age. The 10,000-20,000 increase in oil storage that comes with upgrading the oil refinery doesn’t cut it anymore at higher ages. I understand that oil was initially designed to be a scarce resource in the...
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    Battle Replays

    Thank you! I agree, he must have meant to post it to the other thread, but it’s nice to see more and more people wanting new nations.
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    Battle Replays

    I told him before to run his posts through google translate before posting, or at least offer us some free Japanese lessons lol (I’m assuming it’s Japanese but I don’t have a clue).
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    March Legendary Calendar

    Can we please get the April calendar?
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    Revamping the Archive

    I’m glad we agree on something 😂
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