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    Manuals? Really??

    No Title I confess to not paying particular attention when the info on manuals paged by I was in a hurry, so when I was ready to check out obtains said Manila I googled it, like I do just about any other asset ingame. im not sure the idea of manuals was fleshed out before thier intoduction...
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    Fighter Defense

    Cold war era base (268) now being hit by fighters only for 4 stars, despite having maxed aa guns, air blessing and 3 traps not taking any planes down. What’s the point of bothering to post generals and walls if people can just fly over them? I realize I can do the same thing back with my own...
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    Marco Polo, loser as currently employed?

    Marco Polo is great idea lacking in execution. He offered nothing you can't get otherwise through playing at the same or at a better price. The idea is good, but only worth using if you get something you can't find elsewhere at any price. Leaving him for there for over 2 days eliminates any...
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    Alliance Communications

    Every alliance is run differently with different rules, war plans, schedules and social media apps. Communicating this information accurately and consistently in game is a challenge and requires constant repitition in chat and the inbox (Both are busy with war updates and plans which change...
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    artificial intelligence (wall Breachers)

    Rally solves all those problems. Plan moves in advance and learn patience.
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    Mismatch between SAM and bomber

    Lindburg is coming the next leader in the university is lindburg. I'll bet my last fighter plane that any rebalancing is done there.
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    Is sandbagging that the problem, or is it the way wars or are scored?

    It seems tha the way wars are scored lends itself to sanaggigging and that by changing how the scoring is done taking into account every players best attempt would be a better refelection of how one alliance does against another and not a handful of top players against a group doing its best...
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    Sandbagging Isn't The Problem, The Scoring System Is

    The problem with wars isn't the matchmaking system it's the scoring system.each war counts only the top 20 (1 per base) attacks regardless of the player who made the the attack, with certain qualifications which are already in the game. In a twenty person war as the system stands currently is...
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    Critique of last Q&A

    Two observations from me , but someone else may want to add more. 1) There's only one answer from staff but it's mentioned there's additional ones posted but yet 24 hours later and they're still not visible. 2) Gamemasters encourage using forums when there's something outside their purview...
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