Alliance gate still down, no members - wake up nexon

ccfoo

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Joined
Mar 22, 2016
Messages
218
It is extremely frustrating that after 3 months since 3.7 update, all we get was silence after initial "concerns" and it's not even listed among the ongoing fixes. The initial post started by tower has 165 posts and 5k over views, yet nothing was done!

Why does Nexon ignore us when so many clans have come forward to complain? No fix is being scheduled despite a stickied post in the main chat. Even if your alliance is not affected by shrinking members, I'm sure that you do experience longer waiting time for war searches too.

I sincerely urge every affected alliance to keep raising this issue to Nexon, and hopefully they will do something about it in the next update.
 

Tower

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Joined
May 7, 2015
Messages
557
Nothing changes.... Since 3rd of June we have gotten 3 new members - 2 of them were friends of current members and the third wanted to join after we crushed his old alliance in alliance war.
Not a single player has visited us based on Nexon "algorithm" since 3rd of June -and we have been 39-41 members so we are far away from the "roof" of 46...

Recruiting players in the Alliance Gate is a waste as it is continuously "spammed" by persons making 3-10 posts for the same alliance.

With the old algorithm you gave alliances a chance to thrive and grow by filling up ranks fast, now most alliances outside the top 100 have to keep their "zombies" to be able to declare war.

Last 8 days we have won 4 wars and we won 3 of these simply because our opponents didn't show up... 5-10 of their members did no attacks. Two of them had European names so I checked their alliance "page" - they had members who hadn't been active in 20 days plus - but I guess they are keeping them so that they can do wars...

If Nexon wants to check our alliance and member influx, settings etc - we are Viking Army.
 

Brand Marrow

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Joined
Jan 21, 2016
Messages
1,117
OK, Seraphine and Nb4powerup what does our new moderator power-duo have to say about this very serious and game-destroying problem? At some point, I think there was recognition that new alliance search algorithm weighs small inactive alliances too heavily and that this could be fixed by not showing alliances in which players were largely or entirely inactive. Why is this so hard to implement?
 

S_How

Approved user
Joined
Oct 22, 2015
Messages
688
Totally agree! There have been many questionable decisions made about the direction of the game....most I can accept and move on....but this one is just crazy. Nearly every single alliance and player is impacted by this problem. Either you've lost members which is terrible for morale, or your war queue times have gone WAY up which is terrible for the fun factor, or you have to exclude people from war to reduce your war size. Or, you are new to the game, or searching for a better home to stay with the game, and cannot find one.

There is no other issue that has damaged your community more than this. Why can you just not roll back the code. No one ever asked for a change to begin with. Of the hundreds of posts on this across many sub forums and topics, there is not a single one that likes this change. Its so crazy. All I can think of is that someone is keeping it this way out of pride thinking that they are helping small alliances? You arent, you are killing teams and every single day its getting worse.
 
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