Anyone else frustrated?

FirelordJoelle

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May 8, 2015
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Matchmaking is one of the few things in this game that Nexon/BHG has right. You should be matched based on medals, not level or age. Otherwise, I'd just stay iron age and work my way into the leaderboards. Nexon needs to improve incentives for high level players to collect medals though. That would solve most issues of players staying back just to beat down noobs for resources.
You know, I was also thinking that just a while ago. Rethinking my idea that instead of a new matching system, there should be better rewards for leagues. Because regardless that I've now shed all of the medals that I have now, higher ranking players are still attacking me. Of course, now that I'm waiting for my town center to finish upgrading, I'll be in classical and it will seem more easy to attack others in the same era as me. But I never really cared for the league rewards, I just like the feeling of attacking others. And it's definitely no fun or fair if the only players whose medal counts are close to mine are already in the medieval era with level 40 to 50. Like geez, why don't the devs -actually- make the league rewards better, instead of saying they did? Because it seems just as lame to me as it did before.
 

FirelordJoelle

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Yeah, I feel you now, bud.

I just really wanted the pretty league badges, you know? :'( But there's really no reason to be up there now that I think of it. Not unless devs do something special.
 

woolybugger

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Apr 15, 2015
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only thing with low medals is your opponents give much less loot so you'll have to grind it out for a couple hours to do an upgrade.
the plus side is you'll probably not get raided, but it gets to be a drag after a while, taking lots of small bites....
 

Funken_A

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Apr 16, 2015
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The Matching System sucks in this game. We should be matched to nearby nations by level and age, not medal count and age. I'm in the iron age with about 700 medals and only level 22, yet I keep getting matched with people in the classical age and even higher ages than me, and civilizations way too advanced compared to my Iron Age. They match me with people at level 65, even 80 once or twice. I can click "next match" about 30 times and still be matched over and over with the same class of people

If I'm being matched with people according to my medal count, then how come when I find someone worthy enough to attack, I only come out with 5 medals or 6 WITH THE 5 STARS. If it's by medal count, why do I recieve such a low amount of medals from them? Yet when others attack me, they take 12 medals or more, sometimes even 18. Is anybody else experiencing this complete manure? Anybody else think we should be matched by LEVEL instead of medal count?


you need to drop medals. I'm medieval and i rise up to 700 then I snipe resources and drop trophies back to Copper 2 then rise up again, snipe on the way down rinse and repeat
 

firedancer

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Apr 6, 2015
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I once was in the 800 medal range but then I thought, why am I up here attacking people with maxed walls and defenses when I can be down in the 300 medal range killing people with wooden walls and weak defenses.

This thread motivated me to drop from 1000+ to 200 (the lowest anyone can get) medals to go steamroll the low level players. I think that I'm helping them out by giving them peace treaties and free crowns for a small fee of 30K resources.
 

firedancer

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You see, that's crazy. Why are we being attacked by people in ages way above us? I can understand me being in the Iron Age level 22 and being attacked by level 25 classical age, but levels 45 and even worse, medieval age? Why? The system is flawed there. They need to balance it somehow.

There's nothing wrong with the match-making system. It is how games like these were designed. You are already lucky to be capped at +1, equal or -1 Age. At higher Ages, you get to see people coming with cannons and guns, steamrolling through your beautiful base, shooting over your expensive walls.

If you notice, this ain't an RPG. High level simply means they are very hardworking in upgrading their buildings and expanding their nation. You only gain XPs from upgrading and researching stuff. It doesn't make them super-strong. The Age is where it gives them an edge over others but this is just like reality - some nations have nukes, some nations don't.

So what can you do about it? Think about your strategy instead. If you have a lot of resources that you want to safe-guard for the next building upgrade, put your TC and your Forbidden City (if you have one) outside that act like easy targets. TC going down will give you peace treaty. The more you make your base harder to attack, the more resources you lose because like one of the poster said, each person will just come and take small bites from you and overtime, those hurts.

If you don't really care about resources and want a heavily defended base, then sacrifice your road networks and create more compartments with your walls. Secure your defenses behind walls to make them more difficult to be destroyed.

Medals are not something that a low Age should consider because there aren't any incentive to it and having higher medals means you will be matched against higher Age people. That doesn't mean you can't win. I'm at high Medieval Age and I can take down a low-mid Gunpowder Age. What you need to also know is that higher Age nations have larger base and it is more difficult to defend. They also have more resources to loot from. Most of my 200K and 300K gains are taken from them because they are probably saving for those million million upgrades.

The most annoying type of attacks to high Ages are just dropping 1 or 2 foot soldiers at each of their farms and take away 100K of their resources. Then surrender - kthnxbai. They don't get peace treaties. LOL
 

Nathan Win

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Apr 13, 2015
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Matchmaking is one of the few things in this game that Nexon/BHG has right. You should be matched based on medals, not level or age. Otherwise, I'd just stay iron age and work my way into the leaderboards. Nexon needs to improve incentives for high level players to collect medals though. That would solve most issues of players staying back just to beat down noobs for resources.



I agree with Bonesy, Nexon/BHG needs to make the bonuses and rewards higher. I'm at 962 medals and all I get if I win is 2500 food and 2500 gold. I can get more harvesting 1 fruit tree and mine 1 gold mine. This is why it's not even worth it to get more medals.
 

FirelordJoelle

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Thanks for the lengthy post I could actually read and learn from. I've already dropped a bunch of my medals. I'm down to 312 or so. The funny thing is that I still get attacked by players more advanced than me since they keep coming down on medals, lol. But resources are easier to get and now I've upgraded most of my walls and I'm finally in the classical era so looking forward to the newer upgrades. I've already decided to throw out my town center and just defend my resources. What I need are level 5 walls, lol. I've decided to just focus most on my defense and then attack.

And loll, that "kthxbai" strategy sounds horrible but it may be be doing that one day. Sadly to say, xD
 

Anarchos

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May 13, 2015
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Here's a breakdown of how the matching system gives out medals: Say you have 500 medals. The system will search for someone that is near the same mark for you to attack that's close to your age as well. If you're classical you'll see a lot of iron, classical, and medieval bases to hit that are also around 500. If the system matches you with someone that's lower than you in medals, then they have a low offering for you to take. If they're higher in medal count than you are, they offer more medals. Seeing as people generally go where the loot is, weaker bases are lower in medal count while tougher bases are higher in the medal count. So, as you climb leagues you'll get lower medals for hitting other iron ages simply because they're so low in medals compared to you. The game works in this way so that you don't see Stone Age players at 2,000 medals. It's not broken, it works perfectly fine. :)
 

David Pasquinel

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Apr 5, 2015
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This medal count issue is almost taking the opposite way. A lot of top players are getting at ground levels with their medals, while the average casual player is carelessly getting their medal count up. The most raping attacks got me when I was getting my medal count under the radar. Now that i'm getting the medals up again, they (the attacks) are getting rather sporadic.
 

Darknite

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Apr 16, 2015
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The worst thing is that you have to search through about 20-25 opponents to find someone with a good amount of resources. THAT'S frustrating!
 

finger

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Apr 27, 2015
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The best fix for this is improving the League Rewards drastically (5x)

Pretend the current League is a greased up Fire-pole with doughnuts at each floor.

Nobody bothers climbing up to get the doughnuts on the top floor because its so easy to scavenge from the pile of greased up fat guys who are tired from trying to climb up a greased pole.
 
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