Campaign for the Training blessing to apply to all Airstrip troops!

Manifesto

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To be fair, planes do a figure 8 run on a new building, usually targeting the building next to the one they've just destroyed. They clearly don't have any preference to which building they target next, they just go for it.
I wish their strafing run was more ''strafing'', doing damage to multiple buildings during that run. At least that would be worthwhile.
 
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Master Contrail Program

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There is no reason the attack AI of all units, but especially planes, should be so poor after 2.5 years. Except of course by design. Meanwhile they are relatively expensive and fragile and take way too long to train. Even as French with Pentagon it would take 90 minutes to build 5 planes. Yet the other 155 units take 7-10 minutes on a training blessing. Even by Nexon math that doesn't remotely add up.

Raiding is impossible in atomic age without an air force. To play consistent high level wars requires NTG's and diamonds which means lots of raids. If you think people are going to crown airplanes in perpetuity while you make the meat and potatoes raiding part of the game increasingly difficult you guys are out of your minds.

Swing ​​​the pendulum back some or have your numbers guys see if the whales can keep this game afloat by themselves. Because your short-sightedness could kill this game for casual players. This is as good a place to start as any.
 
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Green Bird

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Ah, but he did design an armoured upturned cart where crew had to pedal with their feet to move it. There was (is?) a model of it in Amboise in France where he died.
 

LordJestix

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Ive had planes enter the base from the far side(of the building im targeting) and then when something is destroyed ive had planes literally go strait for a group of towers and fly around doing nothing until they are shot down. Planes should ALWAYS try to avoid towers/AA if thats not their target.
 

Green Bird

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It is great that we have several other campaigns on the go at the moment. This means that the community supports this as a viable way to make our voices heard. Let us keep these campaigns alive until our requests are met!
 

Manifesto

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Why are you keeping this campaign alive?
Haven't you heard, according to some people Nexon is practically bankrupt and the game is almost finished! :D
 

LordJestix

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Why are you keeping this campaign alive?
Haven't you heard, according to some people Nexon is practically bankrupt and the game is almost finished! :D

Didnt you know, nostradamus predicted the end of DomiNations to be 2018.
 

Green Bird

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Some people say the end of the game is near. Does not look so to me. Perhaps as a goodwill gesture of longer term intent the developers can oblige us in meeting the request of this campaign?
 

TinSoldier

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Jun 4, 2017
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I was recently looking through our planning documents, and was pleased to see player suggestions--most from Ideas & Feature Requests (https://forum.nexonm.com/forum/nexon...ature-requests), but also from other places--in all tiers of priority from low to high! I know the team is listening, and trying to balance everyone's ideas where they would best fit in.

In DomiNations today, the only way to reduce airplane training time is through the Power Plant event building.
 
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yemen

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Mar 24, 2017
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Ouch. So to be clear - other things are on the list, but shortening plane retrain time is not even in the plan? That hurts.
 
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