can we?

BV123

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May 11, 2015
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I like that idea. Idk if they tweek anything since the last update but my plane seems to deploy randomly from all parts of the forest now. Loosing more planes than usual.
 

Motaz Tarek

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Apr 19, 2015
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i targeted a tower once with both biplane to suppress it and zepplin to destroy it and each one deployed from a different side of map although it was the same target
 

BV123

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IKR....how can the same target come from different sides of the map?!?
 

Motaz Tarek

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Apr 19, 2015
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dunno maybe it was equally away from 2 sides of map so that let AI randomly choose which side to come from
i would really like it to let us choose from which side our airplanes deploy just as we choose in ground troops, that would be more tactical
 

Funks

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May 2, 2015
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+1 for this, really frustrating when you deploy a plane thinking you have a clear line and instead it flies over 3 towers and 2 aa.

QFT! Bloody annoying, or when it does finally make the shortest inbound attack then proceeds to fly around every conceivable tower on its way out GAH!
 

Brand Marrow

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hate to be a contradictory a**hole but this is one of the few challenging aspects of attacking...I enjoy having some uncertainty regarding flight paths and it also allows for nasty defensive strategies based on base placement and forest clearing.....I'd much rather Nexon'd fix what's broken instead of making the game easier....
 

Motaz Tarek

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i guess a challenge of 4 anti air guns and 9 towers that or whatever their number plus the castle is fairly enough
clearing those defenses from one side of the map to deploy airplanes is the real deal
 

WarrenX148

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Mar 13, 2016
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I like that idea. Idk if they tweek anything since the last update but my plane seems to deploy randomly from all parts of the forest now. Loosing more planes than usual.

I have had this happen too, if it is close to the line dividing the direction the plane will come from it is dependent on where you tap/click the screen. Even though it is the same target you can tap opposing corners of the building to achieve different results.

hate to be a contradictory a**hole but this is one of the few challenging aspects of attacking...I enjoy having some uncertainty regarding flight paths and it also allows for nasty defensive strategies based on base placement and forest clearing.....I'd much rather Nexon'd fix what's broken instead of making the game easier....

Couldn't disagree more. This does not make the game hard, it makes the game "Nintendo hard" in that the difficulty is in the lack of ability to do what you actually want to do. Why should I be guessing where my plane will deploy? I don't need to guess where my ground troops deploy.
 
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BV123

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May 11, 2015
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To some degree I have to agree with brand. They have to fix this connectivity/crash issues 1st before anything else.
 
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