Changes to troops

Seraph

Approved user
Joined
Dec 29, 2016
Messages
27
Hello, I have been playing dominations since the first week it came out and I have a few ideas about troops. I love the game and most of the changes but I believe a few changes would be healthy for the game.

1) Mortar troops need slightly more damage whether it be to enemy defenders or in general. Right now there is very little reason to use them over other types of artillery troops.

2) Let commandos move faster. Right now they are a pretty useless troop but if they moved as fast as raiders they would be slightly better I believe.

3) Machine gunners need 1 more range. 3 range gets them killed by too much. Either that or more health to survive a bit more damage.

4) Bazookas need to move slower and have one more range. As they are now they just run out and die like suicidal maniacs.

5) Attack choppers need more health and ever so slightly more damage. Right now one missile silo shot takes them out and their damage is piss poor for how flimsy they are.

6) I think Elite Infantry need a slight rework. They need to deal slightly less damage but not have the weakness to enemy troops where they deal a third of their damage... I think it would make them a bit more viable.

7) Bomber still needs more health. Not a lot more but slightly more. They still die really easily and 4 to 5 strike jets are far more efficient.

8) Armored cars just are a bad troop. I don't know what to do with them but possibly rework them into a different purpose. A raid troop that takes 350 oil to make is worthless since oil is best resource

9) Assault vehicles I will have in 6 days. They seem like they will be solid. I don't really see any problem with them except for possibly getting hit by anti tank guns since they are in the same line of fire as tanks.

10) I will have MRL in 10 days but they seem like they will still be out shined by either rifleman (especially british), artillery or more practically, the combo of both. Time will tell and I'll get back to the post when I test them out and max out the Library tech for it.

With these troop changes I think we'll see more of a diverse selection of attacks because right now the same 3 attack strategies are kinda lame and make the game boring. I would also suggest an overall lowering of troop train time by 25%. In AA and CWA making troops takes entirely too long especially if you're not french even with the training blessing. I hope someone from nexon reads this and passes it along. Thanks!
 

Saruman the White

Approved user
Joined
Nov 27, 2017
Messages
527
Perhaps you're attacking too strong bases? Why wouldn't you search for an easier one? I acknowledge that some troop types need fixing, but you're stating here all troop types except tanks, ranged siege and raiders. Even if they won't make any re-balancing I enjoy using most of these troop types as they are, experimenting with different strategies.
 
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