LuSt
Well-known member
- Joined
- Feb 29, 2020
- Messages
- 181
So many long term QOL improvements and existing game aspects that need attention and can be utilized as a source of revenue. Instead of focusing on making existing aspects better for players it’s like developers have ADHD jumping from one project to the next, never quite finishing what they started. Here is list of game mechanics that should be prioritized:
-Increased museum artifact storage space either through crowns or research
-museum artifact “presets” unlockable with crown purchases
-monthly subscription to skip advertisements (reoccurring revenue of $4.99/month per player)
-more drones
-more councilors and committee bonuses
-purchasable war crafting pass lasting 1 week any time a player wants
-new parliament laws (its been over a year since that’s seen an update, most top 100 alliances have finished it)
-new generals
The list goes on and on about unrefined game aspects that can and should be upgraded for the benefit of players and would also benefit BHG financially, but instead your development team is focused on adding completely different features. I really hope this post and everyone else’s feedback doesn’t fall on deaf ears.
-Increased museum artifact storage space either through crowns or research
-museum artifact “presets” unlockable with crown purchases
-monthly subscription to skip advertisements (reoccurring revenue of $4.99/month per player)
-more drones
-more councilors and committee bonuses
-purchasable war crafting pass lasting 1 week any time a player wants
-new parliament laws (its been over a year since that’s seen an update, most top 100 alliances have finished it)
-new generals
The list goes on and on about unrefined game aspects that can and should be upgraded for the benefit of players and would also benefit BHG financially, but instead your development team is focused on adding completely different features. I really hope this post and everyone else’s feedback doesn’t fall on deaf ears.