SeeFive
Approved user
- Joined
- Aug 28, 2016
- Messages
- 15
Hey Everyone,
I'm looking for a little help and guidance. Our alliance currently is using the "mirrored" (-5) strategy. This seemed to be working really well for awhile and now it seems like it is starting to fall apart. We have alliance members who are either completely over matched or just do not have the experience to attack their mirrored base.
I am curious what other types of strategies are out there being implemented. My fear is that if I tell my alliance that we are going to a "free for all" style - that something like my #12 base player will attack the enemy #30 base player which to me seems unfair to our lower level players as they are now forced to attack a base higher than them.
My alliance is a very casual group and my goal as the leader is to make sure everyone is having fun and it seems like our current strategy is doing the opposite. Any help or suggestions is greatly appreciated! Thanks!
-SeeFive
I'm looking for a little help and guidance. Our alliance currently is using the "mirrored" (-5) strategy. This seemed to be working really well for awhile and now it seems like it is starting to fall apart. We have alliance members who are either completely over matched or just do not have the experience to attack their mirrored base.
I am curious what other types of strategies are out there being implemented. My fear is that if I tell my alliance that we are going to a "free for all" style - that something like my #12 base player will attack the enemy #30 base player which to me seems unfair to our lower level players as they are now forced to attack a base higher than them.
My alliance is a very casual group and my goal as the leader is to make sure everyone is having fun and it seems like our current strategy is doing the opposite. Any help or suggestions is greatly appreciated! Thanks!
-SeeFive