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DomiNations - Wonders Guide - Choose the right Wonder

Skyrider

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Jan 6, 2015
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In the DomiNations, you are allowed to select your first wonder but limited to 1 out of 4 per 4 specific ages. The bronze age, classical age, Gunpowder age and the Industrial Age.. The bronze wonder you place requires 10,000 food to be constructed of which is split in 5 constructions of 2,000 food each of which takes 20 minutes each batch with a total 1 hour.

In this first post, we'll cover the Bronze Age next post the Classical age, then Gunpowder age and as last, Industrial Age.
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---------------------------- Bronze Age ----------------------------
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Pyramids
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"Grants a +20% boost to nearby farms."



This wonder augments your Farm's food production per hour, and unlike Stonehenge, you need to place all farms nearby to get the boost. Also, players can steal the increased amount of food you have produced. Don't let this discourage you though. It won't be a huge problem if you collect your resources before you log out. This wonder will have increased effectiveness if you have researched Crop Rotation completely; however, it can be a challenge to make an effective layout and place all those newly acquired farms next to the Pyramids

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Acropolis

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“Makes your defending army tougher (+15% Health). Speeds up troop spawning (-20%) at nearby garrisons, stables, and bunkers.”

Selecting the Acropolis shows its area of effect and highlights the Garrisons, Stables, and Bunkers under its area of effect with a green glow. It Strengthens your defending army by enabling them to take more hits before dying. Garrisons and Stables within 8 spaces from the edge will take 20% less time to spawn defenders. It can be an excellent partner to the Colosseum wonder. The Acropolis makes the first wave appear in 4 seconds and subsequent waves appear every 32 seconds.It is more effective when researching Partisans, Fortification, and Nationalism completely.

Only troops that are produced by a garrison or stable under the effect of the Acropolis will have the 15% health bonus. If said troops leaves the Acropolis range it will not lose the +15% health bonus. Troops made by a garrison or stable not under the effect of the Acropolis will not gain the 15% health bonus if they walk into the range of the Acropolis. Bonus remains even if Acropolis is destroyed; as well, defender hp buff remains even when the troop (spawned from defensive structure within 7 square radius AoE) moves outside of the Acropolis AoE

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Stonehenge
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“Grants bonus Gold (+10%) every time you collect from a Caravan.
Increases the effectiveness of your road network when connected by roads to your Town Center. (
+100%)


Stonehenge is a Wonder that can be built starting from the Bronze Age. It increases a player's gold income by increasing gold production of caravans and roads. Unlike the Pyramids wonder which adds on to the food production, Stonehenge gives bonus gold to the caravan. This means that the bonus gold given cannot be raided by players. This wonder can be more effective by researching Roadways and Commerce completely.

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Hanging Gardens

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“Increases the resources gained (+20%) from nearby fruit trees and gold mines. Increases the frequency that they can be gathered from. Collection time decreased by 50% and Regeneration time decreased by 20%


This wonder will have a radius around it where all gold mines and fruit trees will be affected by the attributes. So make sure you place them nearby. If you prefer having both fruit and gold, then this wonder will be beneficial for you. Unlike the Pyramids and Stonehenge, which can only provide a boost to one resource, this wonder gives a boost to both. Another useful attribute about the Hanging Gardens is that since regeneration time is 20% faster it means more chances to harvest for cider and metal. These two trade goods are essential for the powerful heavy cavalry and elephant mercenaries, and can be good for a consistent Armor Blessing. It can be more effective by researching Pottery completely.

Gold mines and Fruit Trees will give more the more you advance up to ages. While it may look that it won't give you much when you can first build this wonder, the more ages you pass the more gold and fruit you can collect by mining/harvesting. Once you are in the classical age, you can use the Library (that you have to build first) to increase your fruit trees and gold mines by another +5%.

If you prefer having both fruit and gold, then this wonder will be beneficial for you seeing the other wonders can only either give you more gold from caravans and roads or fruit from farms, but not both.
 
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Skyrider

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Jan 6, 2015
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---------------------------- Classical Age ----------------------------
The Classical Age is the fifth age available to a player in the game of DomiNations. It is obtained by paying 100,000 gold in the Town Center. This age is succeeded by the Medieval Age and is preceded by the Iron Age

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Colosseum

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“Provides the Strength of the Gladiator power in combat once a day, increasing the effectiveness of your troops.
Produces defenders when you are attacked.”


The Colosseum is a Wonder that can be built starting from the Classical Age. It functions like a Garrison when your city is under attack, with two notable differences - it produces more defenders per wave, and it has a much larger detection radius. The type of defender that it produces is the same as that of the highest level Garrison you have. Although the Colosseum doesn't glow green when the Acropolis is selected, it receives the latter's bonus. You can see this from the reduced wave times. Additionally, the Colosseum provides a boost called "Strength of the Gladiator" every 24 hours which doubles the damage of your units for a very short period of time. Selecting the Colosseum shows a countdown timer indicating the time when Strength of the Gladiator can be collected.
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Forbidden City
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"Acts as a second Town Center during combat, making it harder for your opponent to earn a victory."


Forbidden City is one of four Wonders unlocked in the Classical Age. It acts as an extra Town Center only during combat;however, Japanese players don't have a firing Forbidden City nor do Chinese have town defenders spawning from it. Unlike the other wonders, this Wonder's effect is not directly enhanced by any Technologies; nevertheless, defensive technologies can make this wonder a slightly better choice than before.
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Notre Dame
220


"Reduces the cost of Library technologies and unit upgrades. Cannot be attacked. Once a day you may collect bonus gold."


The Bonus Gold increases by 5000 per age that comes after Classical. Enemy troops do not attack this building, much like how they ignore Fruit Tree and Gold Mine. When the building is selected, a timer shows how long before the bonus gold can be collected. A strong choice for every nation, Notre Dame can conserve an extreme amount of resources for the player. However, it doesn't offer much else defensively or offensively. If you seek a strong offensive or defensive option, this wonder is not for you.
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Terra Cotta Army
220


"Allows you to summon the Terra Cotta Army once a day. Increases the health of nearby Castles and Barracks."


Once a day you can summon an army of 20 units — 10 archers and 10 soldiers — of your current blacksmith level. Health of the nearby Barracks and Castles are increased by 20%.
 
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Skyrider

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---------------------------- Gunpower Age ----------------------------
Angkor Wat
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Taj Mahal
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Temple of Tikal
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Versailles
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Dikadam

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Jan 6, 2015
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The Pyramids grants a boost to nearby farms.


Pyramid health: 1000

Farms
Wonder Bonus: +20 Per Hour

--reserved post for a wonder. (Notre Dame)


"Reduces the cost of Library technologies and unit upgrades. Cannot be attacked. Once a day you may collect bonus gold."
Hitpoints: 3000

Can't remember 100% sure how much it reduces, but pretty sure it was 10% lower.
Also it gives 10000 gold to take from it with a 24h cooldown.


Also you have missed out the Coloseum (during classical age) :)

Cheers!
 
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Skyrider

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Jan 6, 2015
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Thanks dikadam, mind sharing screenshots as well so I'm 100% sure it's the proper info? :D Not saying I don't believe you, but I prefer to enter correct information. And yea, I know I missed one, overwritten it with one of the bronze ages as I forgot one of those. More images will be added tomorrow for one of the wonders.
 
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Dikadam

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Jan 6, 2015
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Thanks dikadam, mind sharing screenshots as well so I'm 100% sure it's the proper info? :D Not saying I don't believe you, but I prefer to enter correct information. And yea, I know I missed one, overwritten it with one of the bronze ages as I forgot one of those. More images will be added tomorrow for one of the wonders.

Sure np, anything to help get the info there and i understand you need proof :)
Dont know how to prove things more than this though...

Also added a pic of the library where you can see the prices are at 10% discount compared to what it usually is (200k, 400k, 600k)
 

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Skyrider

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Thanks. I'll finish up a few wonders soon. How do you collect the 10.000 though? Though the wonder itself?
 
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